eugene made a big mistake not making this gem mod friendly it really would `ve help a lotta of c&c fans get that hd genearls they want and thats why devs made this game in the first place and could make a fortune like they planned
eugene made a big mistake not making this gem mod friendly it really would `ve help a lotta of c&c fans get that hd genearls they want and thats why devs made this game in the first place and could make a fortune like they planned
yea forums are gone and god knows why eugene did it i guess whoever wants to have a fun wargame campaign now should probably ask the ppl that are modding the game right now try the guys doing 1991 mod they have discord maybe the got tools right now warno is not even modable after a year lol
i swear it was this mod that made goofy ahhness of the lame cartonish style art of the game beareable and i could actually finish the campaign with it
Really love what you done with the mod played it on the vanilla game and is there any chance u could make it compatible with UNTITLED mod cuz that would be awseome
I know most of you guys probably moved on with your life but for those who couldn't use this mod just go download and instal wargame modding suite from eugene forum there is tutorials for unlimited pol pts and other stuff like change battlegroups and longer missions for campaign but for short guide edit the last ndf_win.dat file in data/wargame/pc using the wargame modding suite and search for ndfscriptingforalternative1 and it shows the 5 files for campaigns and open the one you want to change and in the classes section u see tstrategicmapinitialisationparam (when you open the file it shows you that in default) you see initial political points change the value for all instances to whatever u want and save it and restart the campaign again and if it didn't change in game edit the other ndf_win.dat files in the data/wargame/pc and i dont think it works for epicgames version
redtard058
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