I used to spend a ton of time modding video games, but alas I had to try to do something to earn an income. So I am currently developing my second baseball card and dice sim. Click on my homepage to go to the site that features my games! Please support my games if you can as it helps to know that there is an interest in them. Thanks!

RSS Reviews
10

Europe at War

Mod review

I've played all the major COH mods and to me EAW is one of the most polished. It also has a ton of diversity with countless new map and missions. The game play is well balanced for my taste. Infantry survives long enough that one has enough time manage the battle.

The new command trees add more variety to the game. I like having different units available on different maps.

10

Normandy 1944: European Theater

Mod review

This mod features the best tank battles I've ever played in COH. Tanks have their true range now and can change the tone of the battle. This is the only mod I know of, (I've tried 10 different COH mods) that address the OP 57mm guns of vCOH. Tanks can now 1 hit AT guns. Hurray!
Having tank rounds bounce off of thin AT side shields was my number one pet peave of vCOH.

In this mod, natural fronts tend to occur vs the AI. The AI will set up arty at just about any cap point and bombard vital targets behind your front line. The 3 doctrines are further split into 3 sub paths, and then split again into 2 other paths. This gives each faction 3 x 3 x 2, for a total of 18 unique paths to play. Its almost like an entirely new game. More realistic while still keeping the fun factor. You can recover from losing a few early infantry units in this mod.