Thank you, we have to say at this time its likely we will not be back, just to let you know, we love you all too.
Thank you, we have to say at this time its likely we will not be back, just to let you know, we love you all too.
Majic and idk, i cant remember, i will have buggy post it.
been meaning to try this for some time, maybe i will find time soon ;)
Get me unbanned on the forums......
this is a mod in its own right
tbh i cant offer any tips here, because it doesnt give sufficient space, can you pm me or join xfire and add me: redalert2008, please put a msg stating what you want.
Since i cant troll him on the forums ima do it here.
how did who delete the thread?? Me??? i never, but it was an internal matter at GR and they dealt with it.
This is a balance patch, not a full conversion mod, the Archer maiden was added to help balance the EotRS early game, also my apologies from flying off at you, we have just found out someone is ripping off all this hardwork we did.
Also dont forget to rate, and please give us a review on the reviews page.
there is only one uprising unit been added. for the love of god dont be coming from GR expecing this to be that one, this is much better class and all the changes here have been consulted over for 11 months now.
That is absolutely nothing to do with us, just someone trying to rip off our changes as their own.
Also they are using Acids maps without permission.
@ Pogie4 the mods you want to use would have to be built on the patch we made, most of them wont be done on it because it isnt official yet.
You could just play vs ai with crates turned off, But i understand about the MCV's its been an issue since we put them in crates, they spawn way to often.
Yea Bobug was having issues uploading it here, so i uploaded and he must not have been checking the already uploaded list.
No its the same one, but he couldnt get it uploaded here for some reason, and since we are on the desura thing it will update automatically now.
Thanks for adding the Community patch to it too, we are honoured to be alongside some of the other great mods, and are proud to announce we have another version almost uploaded now.
I am currently uploading the new version, check it out when its done, and leave feedback here S4.zetaboards.com
Have fun and good luck.
@Wastelander, the AI seems to be a little more difficult now, from the feedback i have seen.
no there is already a mod, by Bibber with all the Uprising stuff included, best bet is to try his page.
We have been busy with other projects of late and have had to postpone work on this in-definatly. It will arrive eventually, when i can grab hold of the coder and take him to the side and slap him around a little. I will try my best for you guys, but looking at it the next version may be the last for a little while.
no you just need RedAlert3 and to install the mod into the mod folder in the p;pdata% directory.
Sorry we have been sidetracked by other projects at the moment, i shall speak with bobug and see if we have a decent release to come now.
not sure if thats possible, it may be deep coded into the engine.
We can look into it, but it wont be in for the next version.
Also on that note we will try to get it up during the coming week with a full changelist.
hehehehe Community patch has dibs on it.......j/k
can you forward it to Bobug, we are currently working hard on getting things right
Working hard on the next version alot of rollbacks included but also alot of new stuff taken from feedback.
hmmm i think it should be say 200-300 creds depending on what the increase is.
So we are back for the moment to start collecting and collating changes.
Please comment on the new news article to submit ideas. Also please continue playing and be patient as the new patch may be a couple of weeks away atm.
How much extra power do you think the upgrade should give?
RedAlert2010
RedAlert2010 joined
Currently working on Red Alert 3 Community Patch 1.13.