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Report RSS Screenshot Storytelling - "The Destination"

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M A N D A T O R Y I N T R O D U C T O R Y


Hello everyone, this will be my last one for CAPCOM's Resident Evil 6 action horror game of which the creators themselves ditched the former "survival horror" genre mark and even actually openly write about it on their main website. This one will be rather long with more focus on the thoughts of the heroes instead of the usual. So yeah, I have nothing else really important or interesting to write about so on with the blog.


After spending countless amounts of bullets and shotgun shells into the enemy Neo-Umbrella's J'avo BOW's the Alpha Team managed to overcome all odds as usual. First package has been secured and the both Haillay and Lenny, now slightly winded proceed to their next destination, to the upper sections of the unknown aircraft carrier that possibly at some point belonged to the Chinese PLAN. Winded, perhaps injured but almost always ready to fight again for the sake of the survival.

In such dangerous missions or situations in where the main combat force is either surronded by the enemy or unable to contact the nearest HQ or being unable to breakthrough the enemy units it is advised for the unit to continue the breakthroughs attempt even though it might seem impossible or resulting in heavy losses as the enemy forces will most likely destroy the friendly force in question. If possible, dugging in and preparing defences is prioritised if possible. If the unit is unable to conduct any of the mentioned forms of operations then a last chance method could be a surrender option or resorting to insurgency or guerilla warfare methods. This is well documented with the Soviet Red Army during the WWII period and in the Communist Chinese forces before the onset of the Third Indochina War or the Sino-Vietnamese Border War as it is better known. The heroes of the struggle during the crisis on the mainland city of Lanshiang have both proved themselves to be excellent combat troops as well as excellent deep recon special operations forces capable of sucessfully accomplishing given order with minimal support that often bogs down to occasional radio contact. The skills of both the BSAA non-SOA field operatives and the top secret dirty Umbrella Corp. illegal PMC's are truly remarkable.

"Alright, pack it up we're moving up via this elevator. We are still not done in here and we still got about three more packages to retrieve".

"I got movement up ahead! Some unidentified hostile possibly another of those improved humanoid BOW's. I'll go ahead and take point while'll you stay behind and cover my back!".

"Looks like we got more of these weirdos of a BOW now swarming up the upper sections of the Chinese ship... now keep up the fire!"

"Those M4A1's they got us are bloody useless,the J'avo are mutating further now with four more legs but there's not a BOW we can break"

"Fire in the hole! This is how you get rid of them J'avo bunched up in large packs, Lenny".

"Hey Lenny!! Looks like we got ourselves a lone survivor again!".

"Alright Lenny now keep it moving! We are out of the briefing room so there should be the laundry by the next corner and if were are luckly, we might avoid having to fight through them as it looks like the enviroment is going into the emergency mode".

"Keep pulling your side of the door we will make it, you keep pulling!"

"New hostiles up front! The situation calls for a close combat approach so it is time to pull out the Benelis!".

"Dark, soo dark... suicider just blew up on me and messed up my gasmask... lemme get up now".

"Okay, so we are nearing the laundry room I can feel it. It's getting colder and darker by the minute".

"Second briefcase is secured *cough* let us move on towards the next sector and keep it steady".

"Something makes me believe this door is the only way. Reform on me Team!".

"Bloody hybrids won't just perish! What the bullets wont solve the rifle buttstocks will. Batter up Lenny! Crack those skulls up".

"Morphine! Morphine!! I honestly didn't knew they got to fast-rope on us soo goddamn quick and sudden".

"Have you ever wondered how bad the job is for our mental health Lenny? Like normal people would quickly either go schizo or psycho from being in such a damaging situation full of creatures that some that even Lovecraft couldn't dream of. Actually, don't answer that, just keep on moving and stay focused".

"Can't see a thing in this munitions storage room. Is that you Lenny grasping like whoa? What the fuck!? SHOOT IT!".

"I am bloody tired of these blasted emergency locked doors on this forsaken and doomed ship!".

"Cut them all down! The bridge section is just behind them and there's the emergency ladder to the surface we ran out of alternative options ever since we illegally entered the ship".

"Alright, alright... counting up our ammo supply we should good for the final rush providing there will be no nasty mutated surpises up ahead".

"Right in the middle of a damned hornet's nest! Frag out! Lenny stay out of it's sight the Gnezdo weapon can litrerally chew us up in a mattter of seconds".

"Keep firing! Keep firing! Either thin down the swarm or go after it's beating heart the queen component of the BOW".

"Almost there, I am sure you can feel the wind, the smell and the sound of our extraction and our freedom. Let us hope the HQ wont have any more naval raiding missions once we get back".

"Quite now! The valve that releases the emergency ladder is to the right of us, You go operate on it while I will provide covering fire and try to thin out the enemy who will by my experience come at us in great numbers. Make sure to do it quickly so I don't have to charge myself through the hoardes and their bodies".

"Damn, this body armour is truly amazing despite my bones starting to hurt more then they should. Can stop weird acid from a mutated Bio-Organic Weapon and standard five-five-sixer rounds...".

"Climb it people! The helicopter is already there for us to pickup at the designated evac zone".


CONTENT USED:
CAPCOM's Resident Evil 6 video game. Agent as HUNK reskins made by Codename Hunk, M4A1 assault rifle replacement for BSAA standard issue made by Darknessvaltier. Models swaps, other player character enhancements thanks to the awesome tool made by Wilsonso who is one of the greatest Resident Evil modders ever. And yes, I did copy&pasta it and it looks Cliché so whatever.

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Sakura Matou
Sakura Matou - - 8,388 comments

Awesome! Keep it up, I enjoyed your adventure and story better then the game.

So now that this one is over what game is next?

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Reborn:X Author
Reborn:X - - 3,456 comments

That's a long answer...

For a long time I thought of a WWII setting that is not necessarily historically accurate or even one about the year 1946, post-war thoughts of an ex-Wehrmacht soldier. There is a huge choice of games for that, but I wanted something unique, not seen before. There is a 2D isometric Real-Time Tactics game called Blitzkrieg that has some mods or campaigns about the little known exotic battles like the Manchuria insurrection or the Hungarian front, defence of Budapest outskirts. One campaign is about the Petsamo-Kirkenes offensive the destruction of the 2. Gebirgs Armee. Those scenarios are nice but the 2D nature of them can be a let down.

I am also trying to create one composed nearly purely about military matters that will most likely include training excerises with appropriate military commentary just for the sake of hard military life. Right now, I am regretting a little of my decision to abandon Arma II especially now when the RWO group made Africa and Northern Ireland themed missions...

Stay tuned!

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Sakura Matou
Sakura Matou - - 8,388 comments

Will do!

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