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RSS Reviews
10

Painkiller: Lost Alpha 2.0

Mod review

I passed this mod in no time on Nightmare difficulty, I love the changes and new things in this version of the mod, the previous version "1.0" brought me a lot of trouble due to a lot of crashes, bugs and glitches that could crash the game instantly after an attempt to load the previous save file on the first map if I skipped some secret area or if I failed the tarot card condition accidently while I played this mod for the first time.

Pros & Cons time

Pros:
1. New balance - still kinda unfinished, but that's understandable and possible to survive since the mod creator already knows about this and he's trying his best to fix this.
2. Weapon recoil feature - man, I missed this thing so much :)
2.1 weapons are no longer so OP like they were in the 1.0 that could let the players kill no matter which regular NPC with one shot what was a strange coincident and kinda unfunny to kill almost every regular NPC with one shot from every weapon which shouldn't have that huge damage value. I'm glad it's been fixed.
3. New design of gameplay for the Underwater Temple level which was cut from the final game - man, I love that water-gravitation design on this level tho, It completely changed the gameplay on this level a bit, but also interesting idea, dear mod creator. You just brought something that I missed a lot on this map :D
4. Lost Alpha 2.0 has to offer way more new things, features, options and so on than 1.0 version, I'm glad to see what else was cut from the final game when the game itself was under-development.
5. A lot to say.

Now Cons:
1. Some levels needs small balance changes for a bigger difficulties like "Nightmare or Trauma"
2. The game from time to time knows how to crash in unexpected way, especially when you own a steam version which is (probably the worst version of the game with a lot of stability & bugs issues for this mod).
2.1. Sometimes it's kinda risky to use a different weapon on the other NPC due to possible crashing chances.

Despite the cons for Lost Alpha 2.0 due to remaining bugs which can be very frustrative and annoying for players with lack of patience to crashing problems - I still like this mod and I'm sure the future patches will fix a lot of bugs and stability issues which would lead to massive crashing for no reason and so on. My final rate for this mod is 10/10 even with those few cons which sometimes are very uncomfortable.

1

IJET - Dragon Pearl mod

Mod review

Mod looks very interesting by making the game more challenging, but it leaks a lot of balance issues. This mod wasn't created to play the game on "HARD", oh no... This mod was made to play the game on "EXPERT" difficulty, but sadly this difficulty option doesn't even exist in the game because the creator had no time for this.

Pros:
+New Combat & Counter-attack Animations for Indy.
+Defensive melee combat can teach you something new.
+Some small bug fixes which weren't fixed in the original game.

Cons:
-Huge balance issues like: Defeating a boss in "Prague" is impossible "Due to the mod creator worst decision about making Acid-Pipe destructable than leave it undestructable". Throwable potion-acid is not enough to kill boss in the 2nd phase since if we miss or hit the boss from it - we'll still be unable to defeat him without a matter of luck / a proper hit combination. Bosses deals twice more damage & no weak spots what makes them impossible to defeat from the melee combat without using range weapons.
-Missing "EXPERT" difficulty since this mod makes AI incredibly OP and player dies even after the 1st mistake what makes this mod unforgivable if you're not a hardcore player.
-No options to control how difficult the game should be, so you can practice your skills with the smaller challenge before you'll try hardcore the entire mod.
-"No first aids were moved"? Excuse me, but I'm afraid you lied to us, mod creator. You removed some first aids from some levels because "The game would be too easy". Where's your logic...?
-A fountain has been removed from the observatory level in "Prague" by the mod creator. Why? "I think you can survive at least once without using this fountain". You're very lame, mod creator.
-Dragon Pearl isn't intended for the new & experienced players of this game, what's huge disappointment because even on the "Easy" difficulty level - enemies deals to us twice more damage than make it fair for the players if we're playing on the lowest difficulty option.
-Huge difficulty options balance issues. How the hell we're supposed to play this mod on easy or normal when even on those options enemies are very OP? I can understand "Hard" difficulty, but "Easy & Medium"? Do you even know how the game should behave to for a player if he's playing on the lowest difficulty, mod creator? I think you never thought about it.
-Rushed up mod without double-checking everything before the release.
-If you'll get "FAKE dying" animation, you'll have to start over the entire level. All thanks to the mod creator that forgotten how to test mods properly before releasing them.
-Abandoned & no longer updated mod. Sad.

Grade: 1/10

Conclusion: This mod had a chance to impress the fans of the game, but sadly he failed to do so. I love mods that makes the game harder, but mods that leaks tons of bugs, balance & difficulty balance issues = ain't my type and it's waste of your time on your nerves because of constant dying & unforgivable rules of this mod for even lowest difficulties below the hardest one.