You need to fix the resource system, there will ALWAYS be mindless spam if the game is built to have 100 units on each team.
Play Tiberian Dawn over lan maybe 5 games and you should have the right idea - less tib in value, more damage per unit to structures (so that 5 units are enough to destroy a base given a minute or two).
Also the game seems to play more like a turtler mod (not saying that style is necessarily bad) than a strategy mod.
The range on the juggernoughts is rediculous it can just barely outrange basic defences - be consistant if you are going to make hard counters.
Just my 2 cents
Realpra
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