Would it be possible to add a sound patch for : Moddb.com ??
It would be awesome :D
nevermind I realized it already has it, I was just sorting it wrong in the loading order. 10/10
Would it be possible to add a sound patch for : Moddb.com ??
It would be awesome :D
nevermind I realized it already has it, I was just sorting it wrong in the loading order. 10/10
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...talker/anomaly-1.5.1\gamedata\scripts\jump_grunts.script(104) : TimeEventWrapper
LUA error: ...talker/anomaly-1.5.1\gamedata\scripts\jump_grunts.script:104: attempt to call global 'nextTick' (a nil value)
It happens when you try to jump
DTLX upgraded
The gun is invisible to me. it can be fired and has sound but I can't see it. I have installed the mods it needs so I don't know what's going on.
Same happen to me, No gamma
Log here :
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CPostprocessAnimator::Load
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\PostprocessAnimator.cpp
[error]Line : 80
[error]Description : fatal error
[error]Arguments : Can't find motion file 'blur2.ppe'
Github link is not working
Where can I get the models of the hands that you use? I love them
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] .../anomaly-1.5.1\gamedata\scripts\unjam_motion_mark.script(4) : func_or_userdata
LUA error: .../anomaly-1.5.1\gamedata\scripts\unjam_motion_mark.script:4: attempt to index a nil value
Help
I found this. I installed the mercenary variant and it seems to work.
Stalker-mods.su
Everything works fine only the companions never pick up artifacts. It doesn't matter if they have enough weight or any detector. they just ignore it. should it be like that ?
It works! thank you!
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...anomaly-1.5.1\gamedata\scripts\aaa_descr_override.script(21) : ui_item_build_desc_footer
LUA error: ...anomaly-1.5.1\gamedata\scripts\aaa_descr_override.script:21: attempt to index field 'healonelist' (a nil value)
When I create a new game, it crashes after a few minutes.
Awesome mod, Just one thing when I use the Arzis Radiaton Overhaul patch and the alcohol does not remove radiation. Is there any way to make it do it ?
For some reason the game crashes when I use the PDA from Moddb.com.
only happens with this mod, I have your ReType 63 mod and I don't get any crashes with that one.
Razzorh0410
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