I like the mods for C&C3 and the X3 games

Comment History
RathChanger
RathChanger Mar 13 2012, 12:29pm says:

Even if this mod is impossible to play through the Campaign on Normal or higher difficulty without a trainer, I still am having a good time with it.
Just some Ideas...
Tone down the blast animations from Nods Bombers. They lag the game.
Make vehicles and somemore defences garisonable maybe.
Maybe add a special building to construct the experimental or awesome power units.
Anything to add to the swarm effect of the Scrin, or the Nod sneaky tactics or GDI's Mobile Offensive capabilities is great.
Also remember that Green Tiberium is not mature and Blue is more mature.
Maybe add something that adds Black/Red tib?
Anyway I also liked the extra super weapons and defences.
Have a great Mod time.

+2 votes   member: ultrafxsystem
RathChanger
RathChanger Mar 12 2012, 11:33am says:

I love the modder world for C&C 3 Tib Wars.
Desura made it easy to play them all.
Eventually I will have my own mod up and running.

What about the Scrin?

"Let the attack begin."

+2 votes   member: RathChanger
RathChanger
RathChanger Mar 11 2012, 9:59pm says:

I mostly joined Desura for the C&C 3 Mods and want to mod it eventually myself.
I have most of the software but am still new to some of the finer points in the programming.
Anyhow nice to meet you.

+1 vote   member: VisualPark
RathChanger
RathChanger Feb 24 2012, 2:30am says:

Well I have to say that once I can combined some of the best aspects of all these Mods it will be one hell of a campaign.
I like The Sys Mod , KWReloaded , and the Forgotten the best.
If you can get through the campaign and it is balanced it's fun. (But throwing in some chaos or early Tech is always great.)
We shall see what the others have in store for us though.
I am still just dabbling.
I want to just take all editions from start to finish and combined them and do a sort of time release Tech up.
However not level up and be limited like Starcraft or Red Alert 3.
I am going to call this mod Tiberium Red Zone.
This is also the idea I have in mind is a Red Zone War.
Part 3 of the Scrin War.
I might ask for some help with the campaign or just let someone else work on that.
Til next time.

+3 votes   article: C&C3: Tiberium Wars mods supported (update)
RathChanger
RathChanger Feb 19 2012, 1:09am says:

Reminds me of the Transformers 2 movie with all the gunfire.
Tried a skirmish and can't wait for the Campaign run thru.
Very future tech feel too it.
Sorry if I ramble.
I like the new twist.
I hope it's balanced.

+2 votes   mod: SysMod ( Wrath Mod )
RathChanger
RathChanger Feb 15 2012, 12:23am says:

This mod is great, Now if someone could add the Forgotten to the mix it would really be sick and wrong.
Especially if they had a few Superunits. I love the challenge it added to the campaign.
The power needs are a little steep but it will only make a few missions just more fun for juggling.
Maybe change the outpost units to be a bit more like C&C 4 was going for with the mobile MCV.

+3 votes   mod: Kane's Wrath Reloaded
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