Created the Half-Life mod "Sands of War" left it early in Alpha stage. Then started two very short lived mods. Arctika for HL and Uprising for HL2. They never made it into Alpha as our coder quit. Ran the gaming league Major League Online from 2002-2007. Its been inactive since but we still have a URL up.

Blog RSS Feed Report abuse Fall of Saigon Mod

0 comments by RacerXLR8 on Apr 10th, 2011

I had entered the mod Fall of Saigon to the Moddb database. But before I could add content it was removed due to lack of content. I hadnt added any. Now I cant locate it to add content. I thought the letter I got said I could add content and once I felt it was ready the Moddb team would review it and see if it can be readed. But I cant seem to find it to add content to it :(

Report abuse New life in mod

0 comments by RacerXLR8 on Jul 23rd, 2010

The mod team leader has been AFK for awhile. This is what happens when you are married and are working on getting a masters degree. Im trying to hold the team together. Lately we added a couple mod team members including a mapper, coder and animator.
As soon as we have a couple of our weapons animated I'm planning to add the mod to Moodb. Hopefully that will be the jumpstart we need to get the mod into alpha.
Fall of Saigon
http;//www.fallofsaigonmod.com

Report abuse IRC and Twitter

0 comments by RacerXLR8 on Dec 10th, 2009

Fall of Saigon mod now has a Twitter account and IRC channel. Whats next, Facebook, MySpace, a Moddb Profile?
Visit the Fall of Saigon site Fallofsaigonmod.com for more info or to volunteer to map, model or just support the mod. Rumor has it a Texture Pack will be available this month. We are also working on some custom skyboxs and maps. A modeler will get started once we have some coding done. LIL by LIL things are coming together.

Report abuse Fall of Saigon mod intel dateline: December

0 comments by RacerXLR8 on Dec 4th, 2009

The mod team is growing. the mod plans to have a texture pack done in December.
We have on guy that can do some base coding. A modeler has showed some great talent hopefully he can work on some weapons.
Just need to keep recruiting and working on the mod. Goal Alpha release in Spring. Beta before end of Summer 2010.

Report abuse Fall of Saigon mod

0 comments by RacerXLR8 on Sep 16th, 2009

When I started gaming it was all about Half-Life. It was the first game I ever bought in 1998?
After playign that for a few months i began play HLDM. I had told a freind about half-Life and he bought it. He skipped the SP and DM and went to TFC. He kept bugging me to try it.
I did, I got spanked that first day and went back to DM. But soon I was playing TFC and loving it. Became addicted. joined clans, started a clan (=DkZ= Digital Killerz). Joined league play and joined better and better clans.
But soon I was looking for custom TFC maps, then mods.
The first mod I tried and fell in love with was "Tour of Duty"
But not too much longer after I began playing that, WON was replaced by Steam and the mod died.
I went on to also get into the mod Hostile Intent when HL2 came out.
With no good HL2 mods I started playing mostly BF2 and then BF2 mods Eve of Destruction (Vietnam) and Point of Existence and Allied Intent.
EoD died after a long delay for a new version. When first released we had like 3-5 servers with players all the time. But they focused on a huge release with new weapons, fixes etc and by the time ti came out everyone had left.
Players dont care about a new jet or gun as much as they want full servers and lack of glitches and smooth ping. So with that in mind we plan to try and bring the Vietnam war to the Source engine and will soon announce on Moddb, "Fall of Saigon"
Show early support and join our forums Fallofsaigonmod.com

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