Created the Half-Life mod "Sands of War" left it early in Alpha stage. Then started two very short lived mods. Arctika for HL and Uprising for HL2. They never made it into Alpha as our coder quit. Ran the gaming league Major League Online from 2002-2007. Its been inactive since but we still have a URL up.

Comment History  (0 - 30 of 96)
RacerXLR8 Dec 7 2014, 6:41pm says:

Hey guys thanks for taking the time to post here. Means alot. Dont forget to stop by our forums as well. We dont post all our pictures only here.

My favorite Zombie mod was Brainbread. That mod team rocked and made two great mods but both were HL and then HL2 came out and they never got enough traction.

+2 votes   article: Fall of Saigon Map: Temple
RacerXLR8 Nov 26 2014, 1:10am says:

Thanks for the pat on the back guys. Possum deserves it. Yeah Leon the maps are all set slightly different. 2 are sunny and 1 in a thunder and lightning storm and one is gloomy. Planning a Jungle Map contest with cash prizes. Just waiting till we get farther along.

+1 vote   article: Fall of Saigon Map: Reaper
RacerXLR8 Nov 21 2014, 11:06pm says:

The next weapon to be done is the M60 then the M16 or Sniper Rifle should be next. We could use a second weapons modeler.

+2 votes   media: Fall of Saigon Countryside
RacerXLR8 Nov 21 2014, 11:04pm says:

Thanks! Chris been working hard on it.
If there is anything you want to see in his map let him know in our forums.

+2 votes   media: Fall of Saigon Countryside
RacerXLR8 Nov 15 2014, 6:12pm says:

Thanks guys. Chris is just in HS so he shows alot of promise.

+4 votes   article: Fall of Saigon Map: Countryside
RacerXLR8 Nov 9 2014, 10:21pm replied:

OMG coming from you Leon that means alot. Thanks. For those that haven't seen Leon's work visit his website, stunning maps. Yes I tried to recruit him for FoS but he was just too busy.
We have been doing alot of updates on our website and teases in our Main forum room.
Drivable Chrome Angel, only if we do a SP. But we don't plan to start a SP till we have the MP out and of course the bugs worked out, sorry.

+2 votes   article: Fall of Saigon Back in action
RacerXLR8 Nov 8 2014, 12:04am says:

I think the truck looks amazing. Anyone care to make some models for Source for us, feel free to join the mod team and show off your skills.
Multiplayer on Source has its limitations, we will try to push those to the edge.

+2 votes   article: Fall of Saigon Back in action
RacerXLR8 Dec 2 2012, 10:23pm says:

Yeah for sure we need something done with the eyes. Ive already talked with the texture artist. Not sure if there is something he can do or if the modeler has to do something. Or if its just the pose or lighting etc.

I advised maybe more wrinkles or the dark look under the eye. Maybe just more darkness to the blue of the eyes. I dunno.

Anyhow we are always looking for help. If you already know how we can make this model better, then please stop in our forums and join the team, even if just to help us tweak things.

+1 vote   media: Updated Player Model
RacerXLR8 Dec 2 2012, 10:18pm says:

Appreciate the kind words and constructive criticsm
This map is just underway, just trying to get several maps ready for Alpha. By Public Beta this map will look even better.
As for the backgrounds, some maps will have dense jungle and mountain backgrounds, some more open to vary the feel. Your just looking at one view of this map ;)

+1 vote   media: New Map WiP Fos_Paddy
RacerXLR8 Oct 9 2012, 3:40am says:

No not on greenlight yet. Hopefully we will as soon as we progress more.

+2 votes   article: Player Model and Weapon Animations
RacerXLR8 Oct 6 2012, 11:23pm says:

Going to be tweaked. This is just alpha and this is exactly why we post it. For feedback like this. Thanks.

+1 vote   media: Character Model Render
RacerXLR8 Oct 6 2012, 11:21pm says:

Again thanks for the positive and constructive criticism. Cant wait till we have more to show you. We are keeping much under wraps till we get some in-game footage to display.

+1 vote   media: WIP Weapon Animations
RacerXLR8 Sep 26 2012, 11:32pm says:

I agree the gun needs more used look. In fact it has it, it just isnt showing up in this video, but check the images elsewhere for other shots of the gun.
This is all for Alpha. Still have a ways to go for Beta and Release.
Thanks so much for taking the time to post your thoughts. Please do the same in our forums to help lite a fire under our team :)

+1 vote   mod: Fall of Saigon
RacerXLR8 Sep 26 2012, 11:28pm says:

Thanks Axe for sharing. If anyone has any insight or links, Please feel free to post them at our website forums.

+1 vote   media: Player Model USA
RacerXLR8 Sep 23 2012, 3:02pm says:

Thanks for taking the time to post feedback, compliments and constructive criticism. This is just for Alpha. So it will be tweaked by Beta, with your guys specific feedback so thanks.

Today I actually bought a Vietnam Helmet. This darker helmet is actually just used late in the war. Its the version I bought. Early in the war they used a much lighter simpler camo. The guy I bought my helmet from had one of those also. Finally some helmets had plain covers and others were greatly faded and the camo almost invisible.

+1 vote   media: Player Model USA
RacerXLR8 Sep 15 2012, 4:15am says:

Nice work Saxon

+1 vote   media: M14 rifle
RacerXLR8 Sep 10 2012, 11:12pm says:

Kartoon! man we need you back. We have been making much progress since your weapons were modeled. But you didnt leave us the weapons on our file share. Help. If you could also finish up the M60 we would have enough weapons for USA Beta test. But if your not interested in finish up the weapons, can you just get us the ones you made. And help Unknown with his animation render lol. His video doesnt render as nice as your render. Player models are finishing up quick. Rifkeman (M16) is done, just need your M16 lol. He is working on Sniper now.
Please visit the mod team forums or shoot me an email

+1 vote   member: KartoonHead
RacerXLR8 Sep 10 2012, 12:50am says:

LOve the lab picture and the last two.
I had started a short lived mod Arctika, so you know I love the idea for your final scene.

+1 vote   article: 9th Massive Update
RacerXLR8 Sep 3 2012, 5:55pm says:

Is the game going to be Source or Episode 2 compatible?

0 votes   article: Community Update!
RacerXLR8 Aug 14 2012, 1:50am says:

This just in!! We added a weapon modeler today. But we can always use another to ease the workload. Talented Mappers are always welcome also.

+11 votes   article: August Update: Architectural Level design
RacerXLR8 Jul 17 2012, 2:02am says:

Yeah but if you get hungry you dont have to go far :)

+2 votes   media: The Banana Cart
RacerXLR8 Jul 17 2012, 2:02am says:

Everything you see, the lamp shade, the bulb, the post, the wall texture behind it, the tree, the dark green wall texture at the back alley, everything is custom for the mod.

+1 vote   media: Street Lamps
RacerXLR8 Jul 17 2012, 2:01am says:

Yeah in Vietnam's cities bikes were big during the war, still are. No city map would be complete without them. Some rusty and some new. For now its just a great map prop, not sure if we plan to animate them but could be something fun for Beta, we are still working on Alpha and need one more mapper.

+1 vote   media: Bikes in Vietnam
RacerXLR8 Jul 17 2012, 1:58am says:

Yeah click on it in HD and it really shows off his amazing talent.

+2 votes   media: Waterlilies
RacerXLR8 Jun 19 2012, 12:59am says:

In the original HL mod ToD they had civilian bots.
After we get the player models and weapons done, that's something we hope to look into adding.
Again this is just a show case. Possum is planning to adds tons of details, like trash, bomb craters and more for Beta testing, for now he is just getting map ready for alpha and doing all the textures and models from scratch.
This is why the one map is taking some time. He is normally a speed mapper and can map a league quality map in like 15 minutes. Well it seems that way lol.

+2 votes   media: The details
RacerXLR8 Jun 17 2012, 9:01pm says:

If Valve doesnt buy this and sell it they are missing the boat. I love this so much I would have no issue plunking down $9.99 just for the SP and I usually never buy games without MP.
Brilliant work! It will be a pleasure to just walk around this breathtaking world. Just a man and his crowbar.

-2 votes   mod: Black Mesa
RacerXLR8 Jun 17 2012, 8:55pm says:

thanks guys!

+2 votes   media: French colonial building
RacerXLR8 Jun 3 2012, 6:28pm says:

At this point it is a static model.
Next up are animation, though it is not clear if that will happen for Alpha but it is an idea we are kicking around for Beta, if it doesnt lag too much. Im not sure what he has planned next, the NVA tank or animation.

+2 votes   media: M48 Patton In game
RacerXLR8 May 2 2012, 12:16am replied:

Hi Leon, glad to see your still checking up on us.
Can't wait till we have enough map props and textures and progress to convince you to do a SP.
Again thanks Mauler (You SE racing made a BMX bike named Mauler), Cookiemonster and wnuk.

+1 vote   media: Da Nang Environment Preview
RacerXLR8 Apr 27 2012, 1:42am says:

Player modeler has been added. Second coder is interested. Now we just need another mapper. Will post first player models on our website when they are ready. So make sure you join our forums. BTW thanks to everyone who has been watching this mod.

+2 votes   mod: Fall of Saigon
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