Thank you Gn0meSlice I appreciate your comments.
Thank you Gn0meSlice I appreciate your comments.
This is the first game that I have used marketing techniques for. It has been a real eye opener to how much time should be set aside for marketing and not just concentrating on making the game - getting the game complete is only half the battle. I've found some great advise on essential marketing tools and tips and hope to make Gene marketable to the masses!
RabbyC
Rob joined
My name is Rob and I started designing and developing games in 2007. I started my Indie studio, Vital Games, in 2011 and haven't looked back. I have created and released 3 mobile games on Android and iOS and have just finished developing my fourth game, Gene.