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Join the hype!
I enslaved 20 Chinese who are now working for me =).
Nah, all stuff is from me except for the OSP which are listed at the credits in the original thread on the Taleworlds forum.
I think it's a combination of discipline and fanatic desire to mod. I try to find new revolutionary stuff to keep myself motivated. It's also a bit disappointment in game developers. Total War ruined the building system of Medieval II before and we have to wait years for The Guild 3 and Bannerlord to come out.
I work at weekend and during my vacations. I want to stay at work =). Other (sub)mods from me are for Stainless Steel (MedII) and Roma surrectum (Rome I):
The caves are dark because... there is no light. But if you walk further, the game will automatically add torches and brighten the room.
Here's a link of all fixes, tweaks, new features etc for v4.0.:
Dropbox.com Aetas v4.0 Changelog - August 24th.txt?dl=0
You can weave:
You can craft he legendary swords with the unique names. The main point of crafti ng however is not to craft stuff, but to earn money.
Yeah Bannerlord has a brand new engine giving much more possibilities to both players and modders. The graphics are astonishing and the overall quality looks much better than all mods =). But there is no release date yet...
Heh, the game is designed in such way that it reflects the historical medieval world. The Medieval world was devided in classes: poor labourers, rich burghers (merchants and nobles who owned huge amounts of lands.
In Nova Aetas you start as a poor guy. Firstly you'll have to cut down trees and mine stone to gain prestige. Or harvest crops at the farms. Apply for appenticeship at the Guild to start your own enterprise and increase in rank by donating to the Guild/crafting stuff (v4.0). If you enter the middle/higher class you should buy and rent out residents for money and prestige. As nobleman you can increase your prestige by building in villages and towns.
Such words keep me motivated to continue working.
Nah, September 1st is just the end of my vacation and free time to work on Nova Aetas.
Thanks for report, I'll take a look.
It's not savegame compatible. Updates for Warband/mods with new content are barely savegame compatible. Just continue playing your game and try your hands at v4.0.
Lower graphical settings.
This is fixed in v4.0 which comes out September 1.
I'll remove the animation you mentioned for v4.0.
Yeah that requires a reinstall of your OS. Always choose for 64 bit, not 32 bit when you install something. There is no difference only that 64 bit is better since you can add more ram than 4GB.
Games these days require lots of ram.
Didn't even notice.
No, no. The arrow needs to be between the marks, otherwise the ore will become useless.
What's this about Pc performance?
Don't hate me if you find pyrite ore =3.
I don't know the Chinese character for Turguhns so I borrowed the 宋 of the S
Yes, they are fixed. It took me hours to find out what went wrong. I had to revise the whole custom troops feature in order to fix this. But it works now. However it is not possible to give other troops than ranged troops crossbows or bows. I cannot change the archer, infantry or cavalry flag dynamically to troops.
Yes, they're based on the Timurids.
I got to the end of it ;p. Colonies are especially meant to secure tradegoods which can be sold in Calradia for huge profits. In order to make a well-running colony, you have to invest much.
Thanks for report! Do you also have some problms with colony or anything else?
-> end of topic -> music credits
No, why would you want to the leave the guild?
You can do that yourself. Download OpenBRF and open ...\Warband\Modules\Nova Aetas\Resource\Helmets.brf\. Search for the beret and delete the '.2' parts with hair.
4 weeks to go
Thank you =)!
/ That nasty pikeman, I can't edit my own posts .-. /
There are 180 unique buildings ingame each with its own description and mesh!
I'll still add various temples:
- Christianity: common churches & Orthodox churches
- Nordic: sacred stones, statues and temples dedicated to Gods such as Odin or Tyr
- Tengriism: shrines, circle of standing stones, altars and temples. I'll use descriptions of ancient Lithuanian gods.
- Islam: mosques, mosques and mosques
- judaism: synagogues
All these temples add to religious uniformity unless the religion does not match. This way it will reduce it. So you'll either need to destroy these temples or build better ones.
Really good to see that! I'm trying hard together with the community to fix any freeze.