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It's actually a custom animation, but I'll remove it from the game for v4.0.
It's intended that flagbearers don't have weapons. It will even look strange if they keep unequipping their banners in battles.
The name of the module might be v3.0, but it's still v3.0.2. If I change this, I would change savegame directory too. Which isn't necessary since v3.0 is compatible with v3.0.2.
Thanks! Steam is updated. The bug you mentioned is already known and being investigated. Thanks for sharing.
No, no. Halberdiers have halberds and pikemen have pikes (3m long spears).
Thanks. You can expect a new version in a few months. v4.0. is really ambitious. So perhaps during summer time.
Install everything to ...\Warband\.
Lower graphical settings.
Are you sure they're in the right division?
I am thinking about hiring cannoneers. If you have cannoneers, there will pop-up cannons in battles. The cannoneers will fire with these cannons at the enemy. That's the plan. You can also fire 'em yourself.
Aight, you're right =3.
Thanks for reports, these are noted.
3) Don't buy stuff in towns which don't share your religion. The price penalty is +50%.
It's actually the stone lobbing script. Some random person made a script to throw stones away. The cannonball script is based on this script.
Yes, yes. No random explosions at calculated positions. A cannonball will be fired from the cannon's barrel and fly at an angle. It will hit the ground for the first time at an average distance of 34 mtrs and bounce to come down a second time roughly 16 mtrs further. So if the shooting angle is correct, you'll cause mass-bloodbath between these two impacts.
Thanks a lot! There are even more features planned like an immersive and massive storyline for each religion. This will make religion taste more personal and much more dynamic.
No, but don't use it.
Hehe, don't forget it's not Europe. It's Calradia, so I can be a bit creative with time periods.
If there aren't crusading leaders called, then the western kingdoms must be gone?
You cannot change it unless you're skilled with editing .brf files.
1) I don't think fiefs were transferred in real life too.
2) Aight. Is this different from native?
3) I need to fix it indeed so they won't attack anymore if the player conquer Hierosolyma.
Thanks for report.
You need to explore more ;)!
If the mod is lagging, your settings are too high. Lower graphical settings.
The brightness is not a mess, it's intended. You can remove it by deleting
enbseries.ini in ...\Warband\. It takes some time to load indeed, because
Nova Aetas offers much.
I am not really experienced with Freelancer, but I thought that you need to wait a few days.
Here's official bug report center:
Ouch, that's bad. I'll investigate this. Thanks for report.
Yes, yes. You can restore the ancient Calrad Empire and recruit ancient Calrad legions with legionaries, velites, centurions and equites. You need to start your own kingdom and talk to the chancellor to restore the Empire.
Which kind of food?
That's a really nice idea. I'll think about it. It's still one of my plans to create offices for the player.
Thanks! I love the bloom, it makes the game much less dull.
You can always remove it by deleting enbseries.ini in ...\warband\.
There is no blur, there's only extra bloom + soft reddish colour.
Yes they do, but these weren't created by the blacksmith.
Shields, bows and crossbows; yes. Pikes are made by smith.
Happy new year!
Fight at daytime instead.
Yes I believe so.
Looks like a bad install. Try reinstalling the mod.
Thanks for report! This is a very annoying bug indeed. The worst I've ever seen, but I am working on it.