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I'll release a fix later to prevent AI pathfinding problems.
Lower graphical settings.
Make sure you have some earnings. This bug is known and fixed already. An update is planned during Summer.
Make sure the folder 'Nova Aetas' is present in the Modules directory.
Thank you for playing. If you encounter a freeze, please make a savegame an hour right before the freeze and post the savegame here; accommpanied with an explanation:
Stand on the log, aim your camera at it and press F.
Hey, thnx for playing! I'm not planning to add winged hussars however. But it may change.
Errr.... did you load a v4.0 savegame in the v4.1 version somehow?
True, it's repositioned.
Good luck finding it!
PS: riddle is still accurate.
Upgrade main game to v1.161+
No, but you can build multiple castles.
That's the new shaders addon to add bloom to the game. You can alsways remove it by deleting enbseries.ini. Some like it, some don't.
Delete enbseries.ini in ...\Warband\.
No v4.1 is not savegame compatible with v4.0. But some fixes of the patch are combined in hotfix v4.0.1 which is savegame compatible. If you want to stay playing your game, patch it with: Moddb.com.
Ah I see, didn't even notice that. I'll reupload the files with a little fix for lords to get into towns.
UPDATE: v4.1 released (not savegame compatible)
Full changelog: Forums.taleworlds.com
Wait before upload.
Hotfix for freezes, disappearing party and town miscalculations added.
Too easy. Some jungle descriptions tell you that your men are too afraid.
Fixed for v4.1 =3
Update core game to v1.161+
The mod is pretty playable as many prove, if you have any other floating castle than Sylpheia pls report. Script errors may occur from time to time, report these as well just like invisible items.
Update core game to v1.61+
I'll look into it, thnx.
Wait for technological advancement (tech III for random faction).
Update core game to v1.61 or higher.
Freezes may occur. Please save often, before events and fill all save slots.
My bad, thank you for the report and for voting =)!