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Quintillius
Quintillius @ Nova Aetas

I'll release a fix later to prevent AI pathfinding problems.

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas

Lower graphical settings.

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas

Make sure you have some earnings. This bug is known and fixed already. An update is planned during Summer.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Make sure the folder 'Nova Aetas' is present in the Modules directory.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Thank you for playing. If you encounter a freeze, please make a savegame an hour right before the freeze and post the savegame here; accommpanied with an explanation:
Forums.taleworlds.com

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Stand on the log, aim your camera at it and press F.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Hey, thnx for playing! I'm not planning to add winged hussars however. But it may change.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Errr.... did you load a v4.0 savegame in the v4.1 version somehow?

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

True, it's repositioned.

Good luck finding it!
PS: riddle is still accurate.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Upgrade main game to v1.161+

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas

No, but you can build multiple castles.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

That's the new shaders addon to add bloom to the game. You can alsways remove it by deleting enbseries.ini. Some like it, some don't.

Reply Good karma+3 votes
Quintillius
Quintillius @ Nova Aetas - v4.1

Delete enbseries.ini in ...\Warband\.

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas - v4.1

No v4.1 is not savegame compatible with v4.0. But some fixes of the patch are combined in hotfix v4.0.1 which is savegame compatible. If you want to stay playing your game, patch it with: Moddb.com.

Reply Good karma+3 votes
Quintillius
Quintillius @ Nova Aetas - v4.1

Ah I see, didn't even notice that. I'll reupload the files with a little fix for lords to get into towns.

Reply Good karma+4 votes
Quintillius
Quintillius @ Nova Aetas

UPDATE: v4.1 released (not savegame compatible)
Full changelog: Forums.taleworlds.com

Wait before upload.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Hotfix for freezes, disappearing party and town miscalculations added.
Forums.taleworlds.com

Savegame compatible!

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas

Which ones?

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Too easy. Some jungle descriptions tell you that your men are too afraid.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Fixed for v4.1 =3

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas

Update core game to v1.161+

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

The mod is pretty playable as many prove, if you have any other floating castle than Sylpheia pls report. Script errors may occur from time to time, report these as well just like invisible items.

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas

Update core game to v1.61+

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

I'll look into it, thnx.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Wait for technological advancement (tech III for random faction).

Reply Good karma+2 votes
Quintillius
Quintillius @ Nova Aetas - v4.0

Delete enbseries.ini in ...\Warband\.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas - v4.0

Update core game to v1.61 or higher.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

Freezes may occur. Please save often, before events and fill all save slots.

Reply Good karma+1 vote
Quintillius
Quintillius @ Nova Aetas

My bad, thank you for the report and for voting =)!

Reply Good karma+5 votes
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