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Please report the full error message. Looks like you haven't installed ...\Warband\Modules\Nova Aetas\Resource\deers or something.
New units appear at tech tier 3 and 6.
For roleplay purposes.
That's no bug, but a feature. If there is a small amount of cavalry in an army, they will dismount and join the footmen.
Preliator by Globus
Hehe a 'final product' will never be realised. I can safely say an update won't be released before this year ends.
You need to have your own kingdom.
If you get a CTD (CrashToDesktop without error message) it's always related to your graphical settings. Lower these to prevent CTD's.
Yeah v1.4 was needed because v1.3 contains a gamebreaking issue.
You can be sure that v1.5 will come out over a long time.
Please install v1.4 over v1.3.
Start small. First you are a peasant. Act like a peasant; equip yourself a woodcutter's axe and cut some wood or quarry stone with a pickaxe.
Afterwards become an apprentice by talking to the Guildmaster and upon completion; start your own enterprise.
You should gain citizenship and even become a nobleman at some point. From here you can become a vassal and set sail for the New World.
Try your hands at village, then town and finally kingdom management.
Becoming Emperor is of course the ultimate goal to achieve.
That's correct. Please report them there.
Yeah v1.3 has a gamebreaking bug, namely adding 50 prestige points multiple times for nothing.
Patch v1.4 released! Fixing more issues.
I don't have time to add ten thousands lines of code to Nova Aetas.
No update is savegame compatible. Only hotfixes are, for Nova Aetas.
Excellent! Nova Aetas is ranking 1st again in top 100 list. Thank you very much.
Recruit via the Dismounted Ritterbruder:
Recruit -> Militia -> Pikeman -> Hallbruder -> Dismounted Ritterbruder -> Ritterbruder -> Knight of Christ.
Version 1.3 is set for release this weekend.
Look at this link for the dev log:
I am back to read your messages and fix the issues.
In v1.2 there are atleast 2 types of gathering tools in every weapon shop.
v1.2 has been released! Enjoy the mod!
Version 1.2 will release in next few hours!
Added for you:
- Abilities can be used in sieges, looting scenes and sea battles
- Upon leaving kingdom, your castle will stay
- Siege tower being fixed
You're right! Thanks for reporting.
It's a bug indeed. Fixed in v1.2, upcoming today or tomorrow.
It's because you didn't buy/rent any residents.
The siege tower bug is being fixed now.
There is no way, that's too easy.
You cannot join the Acztaocs. They will declare war on every colonist.