Hehe, I don't really know what to say, but awesome and thank you! :)
Hehe, I don't really know what to say, but awesome and thank you! :)
Just watched the trailer, looks amazing <3 it's perfect!
Hey, sorry about that, I'm not sure how that managed to slip through the net. If you want a quick fix, go to the root of the twist executable, and change the data folder to twist_Data
Otherwise, I'm uploading the fix at the moment, let me know if it works for you when it gets authorised.
Thanks,
Jordan Hart
PurpleHatch Software
Hey,
Thanks very much, your support is really appreciated.
Jordan
Looking absolutely awesome, I'm so tracking. Now...where do I throw my money?
Thanks for the feedback, I took a short time away from development and was shocked by how hard the game is, it's not even fun-hard, just plain frustrating-hard. This is something I'm definitely going to change.
Thanks,
Jordan
Hey,
I see where your idea comes from ;) It sounds like an awesome idea! Any ideas on how the gameplay would work? Perhaps like a race?
Thanks,
Jordan
Thanks for trying it, and thanks for the feedback, did you play around with the testing tools in the corner? I was hoping players might be able to find the best speed by changing them and come forwards to me with suggestions.
Thanks,
Jordan
Ahh, now in the full game there is actually an FOV option so seeing as this is a common observation I shall definitely set the default higher and the player can then decide how they would like it to be from there, thanks for the feedback :)
Hey, thanks for giving a bit of your time up to play the game, I'm glad you enjoyed it. Oddly enough I added a hotkey last night but didn't add any cue on how to use it, just tap space at death screen to restart the level :) Thanks for the feedback though :)
I've known this guy for quite a while and he's awesome, both of you have absolutely awesome games, I'm a huge follower of Malevolence as well as Helios and i seriously don't think one is better than the other :)
PurpleHatch
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