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Linked it on our twitter. Thanks for the support, really appreciate it.
The folder needs to be called "MissingInfo" for it to work.
512x512 texture for that? Oh my.
Check the console for texture names, and I'll supply you with them.
The HMG and SMG2 should be in the mod as far as I remember. The Brickbat and missle launcher aren't. They're not being included.
That should give you all available weapons.
They used to be in "<path to your Steam Folder\Steam\SteamApps" but they're not being used anymore so they might not exist on your system.
You can find the skins and models manually in the Half-Life 2 GCF files, if you've still got those lying around. If not then wait for a patch from us (no date yet).
As for the node graph out of date, that's not critical and won't affect your gameplay experience.
Source SDK Base 2007 the SteamPipe edition. Half-Life 2 and Half-Life 2: Episode Two would be good to have as well.
ok thanks for playing.
Haha, oh boy! This is almost worth an update :)
Make sure to upload a video of your despair and hopelessness to YouTube! Thanks.
Yes, we've got more followers than ever, and the numbers keep rising.
Also nice edit fuckface.
**** the "public". We're making this mod for own sake, and not some whiny-*** 12-year old claiming we owe him something because he's too inept to do anything on his own.
Have you managed to fix the Hydra so it isn't a laggy ************? I thought not. Fix that and we'll talk. We're not wasting anyones time on animating that blue ****.
You can take your flames and get the hell out of here. I don't care what you thought. We're not your punching bag.
As Junk said, you're in too much denial to realize you might be the biggest ******* that's ever come across this page. You're not the all-knowing-leak-god so shove that attitude up your *** or leave.
As Junk again pointed out, you don't know what we've tried. We've been around since 2005, we've had plenty of time to mess around with ****.
You know what I'd appreciate? If you stopped assuming things based on your interpretation of past events.
We're not implementing the Hydra, and we're not wasting time on arguing with you when all you're doing is insulting our team and the people behind our mod.
There's no point in trying to argue this with you because you obviously doesn't value reason at all.
Take it somewhere else. May I suggest http://agnmi.roflforum.net?
Any more posts like these that I feel is slightly insulting to anyone on this page, this team or anything in that nature will be deleted without further warning.
Have a nice day.
Feel free to do that. I'll include the code in the binaries so at least you'll be able to spawn the entity but I won't spend any time on fixing anything.
Biggest problem being people will see the Hydra and want to fight it. So they'll actively pursue something that'll always kill them. The Hydra will not be included in our mod.
Have you tried fighting the Hydra? We're trying out concepts because just cutting it. We're not idiots, and I'd appreciate it if you stopped suggesting it.
Same reason Valve cut it from the game.
You need to extract the mod to <Path to your Steam Install>\SteamApps\SourceMods\.
You need to restart Steam before the mod will show up in Steam. It should be listed as a separate game.
Feel free to send me a private message if you need more help.
Valve removed a bunch of textures when HL2 and EP2 was converted to SteamPipe, and that's why they're suddenly missing from Missing Information. They'll be readded in an upcoming SteamPipe patch (no idea when it'll be ready, please don't ask).
You shouldn't have to change anything in the gameinfo.txt. Upload a couple of screen shots of areas with missing textures and I'll check it out.
Just send them in a private message to me.
No we haven't.
Episode Two is required since we use some models and materials from that.
Could you send me a picture of these bugs?
There'll be a SteamPipe version of 1.6 coming.