This member has provided no bio about themself...

Comment History  (0 - 30 of 451)
ScarT-
ScarT- Mar 8 2015, 4:20pm replied:

Linked it on our twitter. Thanks for the support, really appreciate it.

+1 vote   mod: Missing Information
ScarT-
ScarT- Mar 1 2015, 9:09am replied:

The folder needs to be called "MissingInfo" for it to work.

+1 vote   mod: Missing Information
ScarT-
ScarT- Feb 2 2015, 11:44am replied:

512x512 texture for that? Oh my.

-1 votes   media: Can Model/Texture
ScarT-
ScarT- Feb 1 2015, 3:56pm replied:

2009.

+1 vote   mod: Missing Information
ScarT-
ScarT- Jan 29 2015, 7:55am replied:

Check the console for texture names, and I'll supply you with them.

+2 votes   mod: Missing Information
ScarT-
ScarT- Dec 15 2014, 4:23am replied:

The HMG and SMG2 should be in the mod as far as I remember. The Brickbat and missle launcher aren't. They're not being included.

+2 votes   mod: Missing Information
ScarT-
ScarT- Dec 13 2014, 12:42pm replied:

sv_cheats 1
impulse 101

That should give you all available weapons.

+1 vote   mod: Missing Information
ScarT-
ScarT- Dec 13 2014, 12:42pm replied:

They used to be in "<path to your Steam Folder\Steam\SteamApps" but they're not being used anymore so they might not exist on your system.

+2 votes   mod: Missing Information
ScarT-
ScarT- Nov 22 2014, 10:00am replied:

You can find the skins and models manually in the Half-Life 2 GCF files, if you've still got those lying around. If not then wait for a patch from us (no date yet).

As for the node graph out of date, that's not critical and won't affect your gameplay experience.

+2 votes   mod: Missing Information
ScarT-
ScarT- Nov 18 2014, 2:36pm replied:

Source SDK Base 2007 the SteamPipe edition. Half-Life 2 and Half-Life 2: Episode Two would be good to have as well.

+2 votes   mod: Missing Information
ScarT-
ScarT- Jul 6 2014, 3:58pm replied:

ok thanks for playing.

+2 votes   mod: Missing Information
ScarT-
ScarT- Jul 6 2014, 3:57pm replied:

Haha, oh boy! This is almost worth an update :)

-2 votes   mod: Missing Information
ScarT-
ScarT- Jul 4 2014, 4:46am replied:

Make sure to upload a video of your despair and hopelessness to YouTube! Thanks.

-2 votes   mod: Missing Information
ScarT-
ScarT- Jul 4 2014, 4:45am replied:

Yes, we've got more followers than ever, and the numbers keep rising.

Also nice edit fuckface.

-1 votes   media: Airex chapter start - gameplay
ScarT-
ScarT- Mar 27 2014, 6:58am replied:

**** the "public". We're making this mod for own sake, and not some whiny-*** 12-year old claiming we owe him something because he's too inept to do anything on his own.

Have you managed to fix the Hydra so it isn't a laggy ************? I thought not. Fix that and we'll talk. We're not wasting anyones time on animating that blue ****.

You can take your flames and get the hell out of here. I don't care what you thought. We're not your punching bag.

As Junk said, you're in too much denial to realize you might be the biggest ******* that's ever come across this page. You're not the all-knowing-leak-god so shove that attitude up your *** or leave.

As Junk again pointed out, you don't know what we've tried. We've been around since 2005, we've had plenty of time to mess around with ****.

-1 votes   mod: Missing Information
ScarT-
ScarT- Mar 25 2014, 6:44pm replied:

You know what I'd appreciate? If you stopped assuming things based on your interpretation of past events.

We're not implementing the Hydra, and we're not wasting time on arguing with you when all you're doing is insulting our team and the people behind our mod.

There's no point in trying to argue this with you because you obviously doesn't value reason at all.

Take it somewhere else. May I suggest http://agnmi.roflforum.net?

Any more posts like these that I feel is slightly insulting to anyone on this page, this team or anything in that nature will be deleted without further warning.

Have a nice day.

-1 votes   mod: Missing Information
ScarT-
ScarT- Mar 25 2014, 9:33am replied:

Feel free to do that. I'll include the code in the binaries so at least you'll be able to spawn the entity but I won't spend any time on fixing anything.

0 votes   mod: Missing Information
ScarT-
ScarT- Mar 24 2014, 12:43pm replied:

Biggest problem being people will see the Hydra and want to fight it. So they'll actively pursue something that'll always kill them. The Hydra will not be included in our mod.

-1 votes   mod: Missing Information
ScarT-
ScarT- Mar 18 2014, 3:15pm replied:

Have you tried fighting the Hydra? We're trying out concepts because just cutting it. We're not idiots, and I'd appreciate it if you stopped suggesting it.

0 votes   mod: Missing Information
ScarT-
ScarT- Mar 14 2014, 9:26pm replied:

Same reason Valve cut it from the game.

+1 vote   mod: Missing Information
ScarT-
ScarT- Mar 13 2014, 12:49pm replied:

You need to extract the mod to <Path to your Steam Install>\SteamApps\SourceMods\.

You need to restart Steam before the mod will show up in Steam. It should be listed as a separate game.

Feel free to send me a private message if you need more help.

+1 vote   mod: Missing Information
ScarT-
ScarT- Mar 5 2014, 10:22am replied:

how2read

+1 vote   mod: Missing Information
ScarT-
ScarT- Feb 20 2014, 4:43am replied:

Valve removed a bunch of textures when HL2 and EP2 was converted to SteamPipe, and that's why they're suddenly missing from Missing Information. They'll be readded in an upcoming SteamPipe patch (no idea when it'll be ready, please don't ask).

0 votes   mod: Missing Information
ScarT-
ScarT- Feb 13 2014, 2:16pm replied:

You shouldn't have to change anything in the gameinfo.txt. Upload a couple of screen shots of areas with missing textures and I'll check it out.

-1 votes   mod: Missing Information
ScarT-
ScarT- Feb 10 2014, 1:37pm replied:

Just send them in a private message to me.

0 votes   mod: Missing Information
ScarT-
ScarT- Feb 10 2014, 1:43am replied:

No we haven't.

+1 vote   mod: Missing Information
ScarT-
ScarT- Feb 10 2014, 1:42am replied:

Episode Two is required since we use some models and materials from that.

+1 vote   mod: Missing Information
ScarT-
ScarT- Feb 10 2014, 1:42am replied:

Could you send me a picture of these bugs?

+1 vote   mod: Missing Information
ScarT-
ScarT- Jan 28 2014, 11:14am replied:

There'll be a SteamPipe version of 1.6 coming.

+1 vote   mod: Missing Information
ScarT-
ScarT- Jan 26 2014, 10:20am says:

Bye!

+1 vote   mod: Missing Information
ScarT-
ScarT- Sep 1 2013, 11:02am replied:

Why?

+5 votes   media: Male Child Worker
ScarT-
ScarT- Aug 24 2013, 3:40pm replied:

The Combine works in mysterious ways :)

+31 votes   media: Combine Helicopter
ScarT-
ScarT- Jun 4 2013, 7:06am replied:

You don't have to reassign the textures in 3ds Max. Only if you want to see them in 3ds Max. If you export it without reassigning the textures it'll work just fine when compiled.

0 votes   media: Cohrt_17
ScarT-
ScarT- May 26 2013, 6:20am says:

Yes. Much better. The yellow lights. They rarely look good, same goes for red lights (see the 1.4 Borealis).

Is this image down scaled? Everything seems more jagged than usual.

+1 vote   media: Is this better?
ScarT-
ScarT- May 25 2013, 6:09pm says:

Terrible. Nobody would be able to look at that for a longer period of time. Bloom is a terrible effect.

Imagine if I made a website with colors like that. You'd close the page after a few minutes because your eyes would be tired from looking at the page.

+4 votes   media: I need some opinions
ScarT-
ScarT- Apr 6 2013, 6:23am replied:

Odd. Does the 3d skybox fog color match the world fog color?

+1 vote   media: Vertigo 3D Skybox Test
ScarT-
ScarT- Mar 31 2013, 4:08pm says:

Get some proper particles in there. The fog is a bit too harsh on the chimney.

+2 votes   media: d1_c17_03 Update (WIP)
ScarT-
ScarT- Sep 25 2012, 8:49am replied:

This would be the proper fix.

+1 vote   media: Really? REALLY?
ScarT-
ScarT- Sep 15 2012, 2:21pm replied:

This image shows it quite well.
http://www.moddb.com/mods/insolence/images/vancehq41#imagebox

Check the texture they're using on the chimney, and check the real VTF file. You'll notice the colors are a lot different. E.g. they used color correction to change the color saturation.

-1 votes   media: VanceHQ
ScarT-
ScarT- Sep 11 2012, 4:11am says:

Does this have some sort of terrible color correction applied? Everything looks like poop.

Draining the colors from the scene is a terrible idea.

-1 votes   media: VanceHQ
ScarT-
ScarT- Aug 13 2012, 9:28pm says:

Holy butts that fog effect is terrible! There simply is no other way to put it.

+5 votes   media: ruins13 WIP
ScarT-
ScarT- Aug 9 2012, 11:24am says:

Did you skip vvis, or is the 3d skybox just placed retarded :P?

+1 vote   media: Fuck's sake, look at this shit.
ScarT-
ScarT- Aug 8 2012, 2:26pm replied:

Fairly certain that those aren't decals.

+1 vote   media: c17_03
ScarT-
ScarT- Aug 6 2012, 2:08pm says:

Please don't do this. It's terrible. Fog should be subtle, not all up in your face. I don't think the AI takes fog into account so you could be shot by some silly Combine soldier, and you wouldn't even be able to see him.

+1 vote   media: sky_fog test
ScarT-
ScarT- Aug 5 2012, 6:20pm says:

The lighting doesn't fit at all. The light under the bridge really makes that clear. I'm guessing this is still showing off that old map thingy?

+1 vote   media: Airex retex remake
ScarT-
ScarT- Jul 26 2012, 1:18pm says:

A little too dark.

+4 votes   media: WIP Concept remake
ScarT-
ScarT- Jul 16 2012, 11:20am says:

Ah, I completely forgot about this. It would be cool to see a video of your progress :)

+1 vote   article: Time Keeps a Changin'
ScarT-
ScarT- Jul 6 2012, 6:11am replied:

I'd do it the other way around. Before you know it the exterior will **** over your interior :P

+2 votes   media: VanceHQ
ScarT-
ScarT- Jun 6 2012, 9:54am says:

What's the bit rate on this?

0 votes   media: Morbid Cacophony - d1_town_01c
ScarT-
ScarT- May 18 2012, 4:35pm says:

Can't see ****.

+3 votes   media: xxx
ScarT-
ScarT- May 17 2012, 8:30am replied:

We're not ;)

+23 votes   media: Cremator
ScarT-
ScarT- May 8 2012, 8:34am says:

Are you planning on using a different model for the AK47?

+1 vote   media: c17_archetype
ScarT-
ScarT- May 5 2012, 5:40am replied:

Most likely the code for the sniper rifle. My best guess right now is the act table.

+2 votes   media: Custom weapons hate NPCs
ScarT-
ScarT- May 4 2012, 10:18am says:

Sounds like a problem with the weapon code. Hard to tell without having everything in front of you.

The code is my best bet.

+1 vote   media: Custom weapons hate NPCs
ScarT-
ScarT- Apr 25 2012, 9:34am replied:

Quality of the shadows is the lightmap scale.

I'm guessing you're going to use the particle system?

+1 vote   media: c17_04
ScarT-
ScarT- Apr 22 2012, 6:53am says:

Uh oh! The lightmap scale could use some tweaking in that shot ;)!

Are you planning on a different precipitation system? I never really liked what Valve gave to us in the SDK.

+1 vote   media: c17_04
ScarT-
ScarT- Apr 19 2012, 11:39am says:

Good to see a lot of updates! Maybe break up the texture repetition a bit?

+1 vote   media: Industrial Canal WIP
ScarT-
ScarT- Apr 17 2012, 7:35am says:

You should break up the repetition on the buildings.

+4 votes   media: Streetwars — The Old City
ScarT-
ScarT- Mar 14 2012, 6:44am says:

wat

+13 votes   media: Time
ScarT-
ScarT- May 10 2011, 12:26pm says:

Looks pretty repetitive tbh.

+2 votes   media: HL2CTF 2.0 Map Shots
ScarT-
ScarT- Oct 23 2010, 6:48am says:

The muzzleflash position could need some tweaking. Other than that (and the floating weapon on the right) it looks alright.

+6 votes   media: C λ S T E
ScarT-
ScarT- Jul 9 2010, 1:46pm replied:

Fits just perfectly. You can see it ingame in the other images that's been added!

+2 votes   media: Life canisters
ScarT-
ScarT- Jul 9 2010, 12:59pm replied:

Its a working progress. We've scaled it down for exactly that reason ;)

+15 votes   media: Particle Muzzleflash
ScarT-
ScarT- Jan 7 2010, 12:59am says:

I READ IT LOL

+1 vote   article: Blog I guess
ScarT-
ScarT- Dec 27 2009, 9:24pm replied:

Uh oh! Didn't think anyone would see it this fast :P!

All videos uploaded here are on our YouTube account too, where they most likely will be uploaded first ;)!
Youtube.com

+4 votes   media: Female Assassin
ScarT-
ScarT- Oct 1 2009, 7:28pm replied:

Call it whatever you want. This is the last update as you say, but after that we will be releasing episodic content, not mappacks :-)

+2 votes   article: Missing Information 1.5.2 delayed!
ScarT-
ScarT- Sep 3 2009, 12:43pm replied:

I didn't really feel like changing map to show off a new weapon. And I certainly aren't posting renders.

+3 votes   media: Portable Gauss Gun from Missing Information
ScarT-
ScarT- Sep 2 2009, 3:39pm replied:

I kinda felt this place was too empty. Figured I'd add some media, people might get interested by seeing it so... :)

+2 votes   media: Portable Gauss Gun from Missing Information
ScarT-
ScarT- Aug 26 2009, 1:37pm replied:

wat

+2 votes   media: The Metrocop
ScarT-
ScarT- Jan 15 2009, 2:25pm says:

I took the liberty of deleting your comments on Gabe's Love Tub group, and the mod Missing Information seeing how you didn't want to elaborate on the matter. Have a nice day.

+2 votes   member: AKZP
Level
Avatar
Avatar
Offline Since
Mar 27, 2015
Country
Denmark Denmark
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
5
Mods
290
Articles
20
Media
184
Downloads
5
Groups
3