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Armies of Exigo

Game review

Game have beautiful graphic, way more superior to awful warcraft 3 (which is IMO uglier than Starcraft1).

3 type of resources, but they always are in the same spot (could be nice if crystal only underground and gold above - now you need only to send additional to workers to crystal mine).

No heros (in skirmish) with leveling, which I really like (dont like when combat orbiting only around feeding your puppets with XP). However your unit exp. and recieve auras, witch IMO break the rest of non-existing gameballance.

Lot's of awful concepts stealing. Fallen race are just Zergs! They not even close to some undead/dark fantasy nations.

Air units stacking in one place (like in SC1 or even worse), making one unbeatable attacking unit (especially with dozens of valkyrias)

Empire units:
Footmen - ok, fit nice;
Eleven Archer ******* hate it, OP with too much HP compare to melee troops, you can win the game with just it, you use it in towers and in Gnome arks;
Pikeman - nice, however never bother to use; Clerics OP healing is to strong, no point to play without it; Mage late game, expensive and need micro with area spells,ok - hate that it have ultimate spell doubled (just stronger) with common one. Knights - IMO nice balanced, every revierwer say that they strong but they probably didnt take into account 1 level unit melee spam and counter units (naah... just spam archers or footmen if dont have crystal)

gnomish workshop have WONDERFUL, fresh concepts of units:
catapult - gnom operating catapult on some buffalo, usefull (a little bit OP); gnomish ark - my favorite unit in AoX, flying transport ships (**** physics), can by upgraded with shooting windows too bad rather useless besides catapults drop; Steambbird - nice concept of unit, OP as ****, just build 4 of them and ride enemy base, with. Miners nice but rather useless can only build shaft - enemy quickly destroyed it, besides cost, for scouting need to much micro


SC Revolution Mod

Mod review - 4 agree

Absolutly brilliant. No spam of new unit which don't fit to SC universe or gameplay. Great new mechanics (Rally points on minerals! auto repairing SCV! AoE for Restoraration or Blinding). New upgrades. The gameplay is just better know.

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