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Blog RSS Feed Report abuse Latest Blog: 5 Issues With Destiny's Vault of Glass As It Stands

0 comments by poweronpub on Nov 28th, 2014

5 Issues With Destiny's Vault of Glass As It Stands

Among the arguably worst parts of Destiny is the Raid. Sure, it can be plenty of fun and very exciting, However, it is accurate to say that Atheon can not be pushed off the edge as before, and he teleports players as should have from the get go, but there is also lots of other issues during the last battle that are around. Lets take a look at some of the current issues. Please note, I've gotten so tired of it that I took a break, but to my knowledge these haven't been fixed yet. Soon, hopefully.

Buggy Teleports
When just 2 individuals are teleported. Occasionally just 2 players will be teleported after the timestream opens. This sucks because you need 3 to really make any sort of dent here.

Buggy Portals
Occasionally when a player goes through a portal all is well and there are no issues, but occasionally... it bugs out. Nothing happens; your characters just do not go through. This really isn't just disorienting, but you must cleanse your teammates ASAP if you are the relic holder. When walking through the big luminous circle this really is not a desirable outcome, and messing about with a portal will not assist with any specific situation, that's for certain.

Buggy Shields
The minute after you exit the portal after killing the oracles you get a huge damage increase, letting you hurt Atheon. However, the shield isn't always working correctly, and either just doesn't protect the way it should or it just shuts down at random. For obvious reasons this must not occur!

Buggily Detained
You must not have a detain shield around you if you are teleported during the last boss battle. You have oracles and other opponents to confront, so there is no reason that this should occur. Since it occurs infrequently, I seriously doubt that it was the intent for this to occur at all.

Buggy Health
Putting someone up against enemies that recover health when the killing blow is landed is one sure fire method to have a player be angry enough to leave the game and never come back. This is clearly an error in the last fight of the Raid and should never occur.

Have any of you encountered any other bugs? Tell me about them in the opinions below. For the moment I'm taking a break from the Vault of Glass, myself. I have plenty to do hunting down exotic armor for Warlocks, after all. That keeps me entertained and its nice to be useful in Destiny, since when I play in the raid I never seem to be lol.

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