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powerhungry4
powerhungry4 - - 1 comments @ Forged Alliance Enhanced Campaign AI

Hey gregory, love your mod, not a fan that it is difficult to uninstall though. Was looking at the FA campaign mod enabler (http://forums.gaspowered.com/viewtopic.php?t=25089) and was wondering if it wouldn't be possible to make the mod enabled by a .bat file and then disabled upon exit in a similar fasion. I think this would also fix problems with people having issues with skirmish/multiplayer after install. This is what I made for the lua and mohodata file (with the original file from mod enabler):
CD GAMEDATA
RENAME lua.scd lua1 (lua.scd from the original install)
RENAME mohodata.scd mohodata1
RENAME lua lua.scd (your lua file with ext changed)
RENAME mohodata mohodata.scd
CD ..\BIN
SupremeCommander.exe
CD ..\GAMEDATA
RENAME mohodata.scd mohodata
RENAME lua.scd lua
RENAME mohodata1 mohodata.scd
RENAME lua1 lua.scd

Only thing is two files is relatively easy whereas entire folders full of files would be longer and more ridiculous but I thought I'd throw the idea out.

Good karma+1 vote