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Comment History
PorkChip01
PorkChip01 - - 20 comments @ Troubleshooting

I think I got it to work, thanks.

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Troubleshooting

Is this mod loader compatible with the Ultimate Battlefront Mod? (swsaga.ru) I've tried running your mod loader and I've put the file inside my GameData folder. The problem is, when I select my mods, they never hide when I remove them. (For example, if I would like to play mods x and z, I would remove mod y. But starting up the game, I would still see mod y appear.) I can name the mods, and everything else the loader allows me to do, just not remove certain mods. If there any fixes to this I'd appreciate it.

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Filefront's Hidden Gems

Excellent thank you!

Good karma+2 votes
PorkChip01
PorkChip01 - - 20 comments @ Filefront's Hidden Gems

Do you have any other mods/mod packs? Having too many missions can overwrite what maps appear and what mods stay hidden.

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Filefront's Hidden Gems

Love these maps man, but my addon folder can get so messy trying to sort them out from other maps, this is just a question and I hope I don't sound rude asking it, but have you ever thought of packing all these mods into one big folder/modpack?

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended

i believe just the 1.3 patch update. Youre fine with the mods, because the convo pack has that installed for you. But some maps might not appear on your bf2 game because too many missions will be included in your game. You don't have to delete the mods, but you can fix this i think by changing the addme.script name.

Ex: Changing addme.script -> Addme.script to make the mod temperarily not work, to fix, just change it back to its old name. Hope this helps

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended Era 3.0

You can do that on a command console in the star wars game (If you have one, i dont know if the mod came with one,) when you start a game n enter the main menu, it should be there

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended Era 3.0

Windows -> *Program Files x86 -> Steam -> Steamapps -> Common -> Star Wars Battlefront II -> GameData -> addon (After that, paste ABC in the folder)

*Usually is in this folder, some people have it in the normal program files, if you do not see it in Programs 86, check Program files and proceed as normal

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended Era 3.0

You know what would really be nice? If someone made a mod where it adds more missions to swbf2. It says im over the limit (it tells me: Too Many Missions 512>500)and then deletes some maps of mine. Someone should create a mod where it adds more space for modded maps.

Good karma+2 votes
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended 2.5 Patch 1.0

If you have the Command Console you can change it there, (I don't know if it was added on this pack) Just go into a game, main menu, command console and scroll down till you see Either (Not Exact Names)
AI Health Regen
Human Regen
All Regen.
Hope it works!

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended Era 3.0

Wait nevermind didn't read the rest of the desc.

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended Era 3.0

Do we need to delete the previous file or will everything be overwritten?

Good karma+3 votes
PorkChip01
PorkChip01 - - 20 comments @ Clone Wars Extended 2.5 Patch 1.0

DEVISS, Nice mod worked up together, it must have taken a long time to devise. Everything looked fine and felt fine playing the new maps. But there was one thing that bugged me, the fighting style for doublebladed saber holders. (Magnaguards, Temple Guard, Savage Opress esc.) What would happen is that they would do their first two slices like normal, but never get to a third/last combo. And it just repeats the first two slicing. Maybe I'm the only one that doesn't like this, maybe some do. But for me it seems that they can be too OP. Thank you for your great mod

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Dantooine, Swamp - World patch

Excellent, Excellent. That would really spice things up a bit

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Dantooine, Swamp - World patch

I love it! Maps are nice and spacious and really can get the High Ground on enemies, and I just love the idea of "Empire Vs. Bounty Hunters" With mini heroes on the battlefield and actual heroes. I also loved how when you spawn in all you can see is the AT-AT. That reminded me of Rogue One for some reason. But I had one problem occurring in this map though. The NPC's/Player would spawn in the wrong direction for the clones side (And possibly CIS) And sometimes are just stagnant. Nothing was wrong with The Galactic Civil War era though. Awesome map, great mod overall. And i respect you for putting all your time into this excellent mod.

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Battlefront III Legacy - Open Beta [OUTDATED]

Great Mod, But The B2 Super Battle Droid is wayyyy too powerful, Its unfair for the republic.

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Dantooine, Landing Zone Patch #1

This is really late, But awesome man, thank you! Just told my friend to try your mod out, he Really likes it. Great work! Keep it up!

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Dantooine, Landing Zone Patch #1

Great one man, I have lots of fun with it, Kudos. But no entity's walk in the Vehicles. Droids don't enter AAT's and the republic doesnt enter the IFT-X. The republic just enters the AT-TE's and greatly outmatches CIS. Maybe I installed the patch wrong. But If anyone else has this issue I wont sound like an idiot? But If i did this patch correctly it doesn't work. Thank you. (:

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Dantooine at War

Excellent to hear its coming soon. (:

Good karma+1 vote
PorkChip01
PorkChip01 - - 20 comments @ Dantooine at War

Great looking mod! I'm new to this community, I've downloaded a lot of mods from this site. But I can't find any files to your mod, is it released? Hope to play it soon!

Good karma+1 vote