The tools I use for modding are Milkshape 3D, Ultimate Unwrap 3D, Adobe Photoshop CS2, Valve Hammer Editor v3.5, Nem's batch compiler with zhlt compile tools, Wally Game Texture Editor, Jed's Half-Life model viewer and Sprite Explorer. I don't have much stuff to show right now, but I hope you guys will enjoy the things that I show in the future.

Comment History
pooperoni_pizza
pooperoni_pizza - - 7 comments @ Bule Shift: Reassignment Media Release 1

Is the chumtoad model just replacing the snarks, or is it a separate weapon? It looks pretty cool either way. Keep up the excellent work :)

Good karma+1 vote
pooperoni_pizza
pooperoni_pizza - - 7 comments @ Update 1#

Super secret submarine mode. Can't wait to see how the water looks ingame.

Good karma+1 vote
pooperoni_pizza
pooperoni_pizza - - 7 comments @ KF7-Soviet

When I was little and watched my brother play Goldeneye 64, I thought the ak-47 in the game looked like a black pencil crayon :P

Good karma+3 votes
pooperoni_pizza
pooperoni_pizza - - 7 comments @ Rawr, Mp5

Well, Slider, it looks like I'm going to have to kill you before you can out-do my mp5 with your own :P

Good karma+1 vote
pooperoni_pizza
pooperoni_pizza - - 7 comments @ ZPS Map Previews

I love how the good ZP maps really set a creepy mood that gets you paranoid throughout the game. Like that painting right there. That just makes me shudder for some reason.

Good karma+1 vote
pooperoni_pizza
pooperoni_pizza - - 7 comments @ What a Fucking Idiot

Aah, I got a couple douches like that at my school. Just wanna kick'em in the shins.

Good karma+2 votes
pooperoni_pizza
pooperoni_pizza - - 7 comments @ Snow

Nice snow.

Good karma+1 vote