The tools I use for modding are Milkshape 3D, Ultimate Unwrap 3D, Adobe Photoshop CS2, Valve Hammer Editor v3.5, Nem's batch compiler with zhlt compile tools, Wally Game Texture Editor, Jed's Half-Life model viewer and Sprite Explorer. I don't have much stuff to show right now, but I hope you guys will enjoy the things that I show in the future.

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