The tools I use for modding are Milkshape 3D, Ultimate Unwrap 3D, Adobe Photoshop CS2, Valve Hammer Editor v3.5, Nem's batch compiler with zhlt compile tools, Wally Game Texture Editor, Jed's Half-Life model viewer and Sprite Explorer. I don't have much stuff to show right now, but I hope you guys will enjoy the things that I show in the future.

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We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.

Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!

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