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Blog RSS Feed Report abuse Latest Blog: Flops and Successes

0 comments by PlusIce on Nov 30th, 2012

Sure I had mods that people liked, or despised. Some mods were a success, other a complete failure. Today I'm going to go over a few mods.

SWAT Reloaded

The mod was overkill, probably the largest CoD based mod to date. It was a failure in my book. Do I wish I never made it along with the help of Urded? no. It was a learning experience that helped shape what kind of modder I'm today. This mod lead to the death of Special Unit Blitzkrieg (SUB Clan) due to people not wanting to download such a large file. The main factor was the slow download speed of the CoD1 quake 3 based engine.


What was I thinking when I made the camo for the mp5, m4 and m16? It took me till Revolt_4x to make the mod worth playing.

SWAT Light

This was somewhere in the middle, I added a baton and knife to each team and lowered the file size. Some critics like the idea if trying to make a smaller yet better version of SWAT Mod. Though, others think I failed a making a better version of SWAT Mod. I really wish I tried this when making the mods for SUB clan. SUB may have survived if it wasn't for the large size of SWAT Reloaded.

Single Image Background Mod

This mini-mod was the most underrated mini-mod I made. Turns the two background images in CoD1/UO into one and adds the mod version, developer info, website, and mod name at the main menu. This was a success.

Ultimate Desert Eagle Skin Pack

My only mod for CoD4. Many different skins for the deagle. Highly rated on filefront. This was a success.

Mericless 2 v3.0

The Mod is unable to exec from a dedicated.cfg. Until a fix this bug this mod is a failure. But not a complete loss as I learned how to adjust the script menu files to add/remove or enable/disable weapons. This was another great learning experience. 

GUI and Hud conversions

These conversions turn out well. This was a success.



Post comment Comments
ElvisTrigger Sep 14 2008, 5:21am says:

As it turns out, the QIII engine can handle 128 weapons slots. Each "Semi" slot actually counts as an additional weapon. This release may be controversial becauseI'm using ZiegenPL's weapons from the AF mod. And before you ask, I haven't got his permission, as he refuses to respond to me. So, I'm going to give him the best credit I can. There will even be credit paid in the menu itself.

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