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Comment History
plasma04
plasma04 - - 9 comments @ Total Mayhem

I think every faction's units must have their own characteristic
Not only change model, DPS, and HP
UEF is my favorite faction, and this is my ideal air EXP unit for UEF:
"Sky guardian",a middle size air fortress, without any to-ground weapon,and only has a little anti-air weapons, however, this unit has these functions:
1.This unit has large vision range, and very long range omni-radar(need energy).
2.This unit can't storage any planes, however, it has many engineering drones, can repair many planes fly around it at the same time.
3. It can build anti strategic missile weapon.
4. It can create a shield under the fortress to protect ground units.
A perfect support unit.

Good karma+2 votes
plasma04
plasma04 - - 9 comments @ Aeon T1 Experimental Gunship

Name:Halo

Good karma+1 vote
plasma04
plasma04 - - 9 comments @ UEF T3 Heavy Tank

Another good job, Burnie
So, what's different roles between Bull MK2 and Crawler MK2?
By the way, can you remodel/rework on Owens battlemech someday?
I am sorry to say but I think it's not pretty enough
Especially compare to your new models
Last but not least, I really can't wait 1.16 release

Good karma+1 vote
plasma04
plasma04 - - 9 comments @ New UEF ship

Wow,the ship look like my suggestion's Zumwalt, thanks
The name......
Because UEF T1 frigate called thunderhead, so I suggest "Hail"
Questions:
Will you construst the high tech level ship?
And can you improve the skill of A.I to build and use the navy?

Good karma+1 vote
plasma04
plasma04 - - 9 comments @ Total Mayhem

Not only Total mayhem, but almost all mods of FA are lacking Seraphim units, I think the main reason is simple, because the most of units of Seraphim are unsymmetry , the unsymmetry units are against the laws of physics in our universe , so we are very hard to design unsymmetry units , because they against our intuition , another reason maybe because Seraphims show strong racism in story of FA, so most of people are dislike that, include Burnie.
Advises:
1.The cost of mass and energy is a very important part of units, not only shape and sound, do not ignore it.
2.Delete useless weapon on units , the future war machine do not need machine gun anymore and every weapon should have their characteristic, for example, the bloodasp only need two weapons, one is a big radius, medium damage weapon, and another is high damage , slow shot rate.
I think these issues are more important of construct a new unit for Seraphim or not.
Bug report: the T2 exp missile launcher can not fire the 1350 damage missile, I only found 1600s , please check out.
Thanks Burnie, Total mayhem is the best mod of FA.

Good karma+1 vote
plasma04
plasma04 - - 9 comments @ Total Mayhem

Thanks, Burnie. I really wish you are the programmer to develop SupCom3.
About the problem of T4 fortress, I guess the game engine of FA can not fit this unit well, so I think you can build a new game-ender unit for UEF, much cooler than doomsday. Just my wild guess, and little advise.

Good karma+2 votes
plasma04
plasma04 - - 9 comments @ Updated Model

Your models looks much better than original units in FA
The real war machine in far future
Keep up the good work

Good karma+3 votes
plasma04
plasma04 - - 9 comments @ UEF Tech 2 Experimental Tac-Missile Launcher

Very very beautiful, great job!
Maybe called "quake"or "comet"

Good karma+1 vote
plasma04
plasma04 - - 9 comments @ Aeon Tech 3 Armored Battle Bot

Aeon's ACU has a upgrade called "Chrono Dampener" I think the Aeon's ABB can add this one let the ABB become a good support unit, just a little advise.
By the way, the UEF's ABB in 1.13 is like a normal tank unit in UEF, just change its shape, maybe it can more like a good bot different from other tanks.

Good karma0 votes