Art and Games by Philippe Chabot, inhabitant of the creature's mouth.

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My First 2D Unity C# Game - [DevLog 08]

PhilllChabbb Blog

Howdy folks. Here is the latest on my currenty game codename "Energy"
Just finished video no 8!

[ Ep1 ] [ Ep2 ] [ Ep3 ] [ Ep4 ] [ Ep5 ] [ Ep6 ] [ Ep7 ]
▲ Here are links to the previous episodes. ▲

Change log:

■ Removed collision when in ghost form (can go trough everything!)
■ Wall Ghost Graphics lowres-ify (smooth gradient to a pixel look)
■ Tiles organises into a palette layer
■ Tweaked max distance between player and object pushing
■ Shadow blend inside one another
■ Gradual speed decrease when you transcend into spirit form
■ Polished absorb effect

♥ Thanks for checking my stuff out. ♥

You can snoop on my crazy antics here:

First blog post. (including dev video - My First 2D Unity C# Game - [DevLog 06]

PhilllChabbb Blog

Howdy folks.

This is my real first attempt at designing a video game. I am using Unity to reach my goal. So far loving it! :) I've had previous experience in creating games, but more on the artistic side. Ex: Worked on Tidalis as artist/animator for the game. Now switching roles and learning programming and game design.

I've started a Development Video series to showcase the progress while learning. Maybe at the same time sharing tips and tricks to help anyone curious about making games. I'm still a big NOOB, but we all start somewhere, right? :)


Here are links to the previous episodes. [ Ep1 ] [ Ep2 ] [ Ep3 ] [ Ep4 ] [ Ep5 ]

I will keep posting Development videos to show progress on the game.