Art and Games by Philippe Chabot, inhabitant of the creature's mouth.

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Blog RSS Feed Report abuse Latest Blog: My First 2D Unity C# Game - [DevLog 08]

0 comments by PhilllChabbb on May 5th, 2013

Howdy folks. Here is the latest on my currenty game codename "Energy"
Just finished video no 8!

[ Ep1 ] [ Ep2 ] [ Ep3 ] [ Ep4 ] [ Ep5 ] [ Ep6 ] [ Ep7 ]
▲ Here are links to the previous episodes. ▲

Change log:

■ Removed collision when in ghost form (can go trough everything!)
■ Wall Ghost Graphics lowres-ify (smooth gradient to a pixel look)
■ Tiles organises into a palette layer
■ Tweaked max distance between player and object pushing
■ Shadow blend inside one another
■ Gradual speed decrease when you transcend into spirit form
■ Polished absorb effect

♥ Thanks for checking my stuff out. ♥

You can snoop on my crazy antics here:

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Latest tweets from @philllchabbb

RT @OfficialDingbat: Soooo... If I never close unity will my pro trial never end? :D

7hours 7mins ago

RT @reverendanthony: Can die happy now T.co

13hours 56mins ago

Obsessed with using bools as functions! HAHAHA. Makes everything so clean! c#-4-life !!!!

13hours 57mins ago

@oaksteadarts

13hours 58mins ago

RT @oaksteadarts: added item placement! next up in #gamedev, taking the items! T.co

13hours 58mins ago

Updating my RayCasting script to detect side collisions. Working on automation BAB-BY! ♥ #unity #gamedev #gif T.co

15hours 19mins ago

This is a beautiful list for anyone that creates : "Ten Lessons on Filmmaking from David Lynch". I wont lie, I ♥ him. T.co

Nov 24 2014, 6:52pm

RT @OfficialDingbat: procedural generation is coming along better than expected :D #GameDev #indiesvspewdiepie T.co

Nov 24 2014, 2:40pm

@OfficialDingbat WooT! That is exciting! :D

Nov 24 2014, 2:40pm

RT @oaksteadarts: 1,500 entities in a javascript canvas game engine #gamedev T.co

Nov 24 2014, 2:39pm

No one is friends with PhilllChabbb awww. You should invite your mates to the site, or make new ones.