I have been modding Battlefield 2 for about four years now. My specialty is animation mixing and blending but I'm pretty experienced in a variety of areas, including BFmeshviewer and 3ds Max. I have also done a lot of work with texture editing and mesh hacking, with a focus on realistic specular lighting and shading effects. I have released some of my work on my YouTube page. If you click on the homepage link on my profile, that should take you to my channel.
Gonna see if I can get it mesh hacked now :D
Model from BF3, exported by EmilioMau
Textures from BF4, exported by elementofprogress and phale
The RPK.
An absolute classic.
Kicks serious butt in any situation.
Cornerstone of any respectable arsenal.
And a beauty, too.
Well done.
:)