I have been modding Battlefield 2 for about four years now. My specialty is animation mixing and blending but I'm pretty experienced in a variety of areas, including BFmeshviewer and 3ds Max. I have also done a lot of work with texture editing and mesh hacking, with a focus on realistic specular lighting and shading effects. I have released some of my work on my YouTube page. If you click on the homepage link on my profile, that should take you to my channel.
Successful mesh hack is successful
Model from BF3, exported by EmilioMau
Textures from BF4, exported by elementofprogress and phale
Drum mag and bipod textures by TheObscure
Wow nice! I can't believe that it fits so nicely together. :D
I love it. :D
Me too :P