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RSS Reviews
10

Tainted Paths

Mod review

I think just need half an hour to play and conclude everything but after 5 hours I still playing. So many new things in it and total war player can learn very fast.

Pros:
Battle are very enormous 400vs400 in one screen especially when it comes to holy war (of course you need a good graphic card and RAM).
Defense and offensive quest when you join a faction.
Voting system that eliminate marshall function.
Choose strategy before each battle (chances depends on your int and strategy skill).
Enemy AI is very challenging.
Can establish trade route.
There are several types of exp like adv and battle exp. You can be a general and let your troops do everything for you (adv exp to make your troops stronger) or you can join your troops to slash your enemy (upgrade your character to make you stronger) it is your choice.
Honour is important to be a mercenary. Loose honour if failed any quest.
And other things.

Cons:
Need to try everything to learn the concept.
You have 90 troops but when you do quest for farmer and caravan you just do it alone.
Defeat is not an option because you can loose 3/4 of your wealth.

Suggestion:
Dev team need to make a video tutorial to explain everything.
Add more castle, towns and lords to make more battle lol.
Upgrade map texture to become more attractive like 16th century mod.
Add more merchant items to the trade post in every town so player can make a decision on selecting trade route.
Add more bandit spawn.
Let player troops to join in farmer and caravan quest.

This mod is the best for making new mount and blade concept.