I know it's the SP beta, but I tried it in MP anyway. The host doesn't seem to have issues, but anyone connecting to the server has all the enemies be invisible as if their model just didn't load, but only until they are injured! Once someone actually lands a hit on an enemy, that enemy becomes fully visible for all the guest computers as well.
If anyone knows of some kind of fix that would be great, but if not, then I guess it's just an MP bug report. We're all running the included DP build on Windows 10.
Pectabyte
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I am a Graphic Artist specializing in Level Design and Hard Surface Modeling for Video Games. Visit my Website and Portfolio at WW.PECTABYTE.COM