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orangepixel
orangepixel @ Heroes of Loot 2

no not all games, but the last couple of games I've been using libgdx.
altho I only use the barebones of libgdx to get things building cross-platform. I have my own framework running on top of it handling everything non-OS related

Good karma+1 vote
orangepixel
orangepixel @ Select your character

local is probably in, since the original Heroes of Loot also had that option
multiplayer is proving difficult but I'm still looking into it ;)

Good karma+1 vote
orangepixel
orangepixel @ Heroes in the snow

lol yeah imagine having to test the game every time.. those footsteps will be gone pretty soon ;)

Good karma+1 vote
orangepixel
orangepixel @ Gunslugs 2

hey try pressing alt+enter to go into windowed mode - as it says in the readme which nobody reads :p

there will be 2 player local coop mode, just requires 2 connected controllers to activate (even the demo has it, but not fully tested yet)

Good karma+1 vote
orangepixel
orangepixel @ Gunslugs 2 Linux Demo 0.9.9

ouch sorry! obviously that wasn't planned ;)
will see if I can find a fix for that (it's all handled by a 3rd party library, so that actually means I'm hoping they have a fix for that)

Good karma+1 vote
orangepixel
orangepixel @ Gunslugs 2

try pressing alt+enter to go into windowed mode.. usually fixes most resolution issues (for now)
there is multiplayer build in.. will require to compatible controllers being hooked up tho - even the demo has this build in, but not 100% tested ;)

Good karma+1 vote
orangepixel
orangepixel @ Gunslugs 2 demo now available

it's a lot of hard-work! ... and thanks ;)

Good karma+1 vote
orangepixel
orangepixel @ Marketing material and new worlds

I like to call him Bad *** Baracuda ... ;)

Good karma+1 vote
orangepixel
orangepixel @ Gunslugs now with more movie references

haha well I also like Michael Bay, just thought this was a funny way to reference his cool explosions and stuff ;)

and thanks on the art style! glad you like it

Good karma+1 vote
orangepixel
orangepixel @ Heroes of Loot

thanks! always cool to know people are actually enjoying our games ;)

Good karma+3 votes
orangepixel
orangepixel @ Heroes of Loot

yep! we wanted to make a rogue-like / dungeon-crawler with a heavy focus on action, cause that's really the type of games we like our selves ! :)

most "boring" dungeon stuff is stripped out of this

Good karma+2 votes
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