"Just the place for a Snark!"" the Bellman cried,/ As he landed his crew with care;/ Supporting each man on the top of the tide/ By a finger entwined in his hair.// "Just the place for a Snark! I have said it twice:/ That alone should encourage the crew./ Just the place for a Snark! I have said it thrice:/ What I tell you three times is true."//
I've finished a high enough percentage of the structures to begin reworking them for the four different ages of the game.
Shown here is one of the three house variants, at Archaic, Classical, and Heroic ages. In designing the different appearances I've tried to follow the standard criteria of the game (structures become larger and textures become lighter from age to age). The designs for the Archaic and Classical take their cues from Etruscan, Alba-Longan and Rural Roman style, or at least the artists impressions and archaeology regarding these groups.