The windconditions: disable gamenders and disable tier V do not function. Everybody is still able to build nukes. Does anybody else also have this problem.
The windconditions: disable gamenders and disable tier V do not function. Everybody is still able to build nukes. Does anybody else also have this problem.
Is there any way for Chaos to get 2 Bloodthristers, because I can't seem to be able figure it out. 1 Bloodthirster is no match against 4 living saints.
Is there any way for Chaos to get 2 Bloodthristers, because I can't seem to be able figure it out. 1 Bloodthirster is no match against 4 living saints.
You got to love those little green bastards. Hanging out with them sounds like a fun time. haha
What a rabid, Beasty Voice. Good job, mate.
First you need to open the mod folder that contains the color schemes. Then go to data/ art/ team_colours and copy the folders. Then,you paste them in the DXP2 folder in the same location: data/ art/ team_colours.
I don't know if anybody else has this problem, where you install the THB but there are no new units or content. Well, apparently when you install the mod it is automatically saved to the folder Dawn of War Soulstorm. However, on my pc the folder's name is actually Dawn of War - Soulstorm. (with a hyphen mark). So I was unknowingly installing the content to the wrong folder. I don't know if this will help anybody, but I'm just putting it out there.
You should try completely deleting the current daemons folder, and then instal the newest version. Your current folder might have remnants of an older version, so it might not be functioning correctly.
Awesome visuals, this resembles a scene from a film
IG Assassins will make quick work of the Archangel. You just have to protect them while they pick her apart.
Is it possible to add a win condition where you need to capture a second relic in order to get additional relic points? I remember in a past iteration of this mod where this was how the relic resource functioned. Personally, I prefer the previous version. I think that it added more value to the relic resources and to each relic unit. I guess I just don't like the field to be swarmed with relic units.
Is it possible to add a win condition where you need to capture a second relic in order to get additional relic points? I remember in a past iteration of this mod where this was how the relic resource functioned. Personally, I prefer the previous version. I think that it added more value to the relic resources and to each relic unit. I guess I just don't like the field to be swarmed with relic units.
I never knew that Satan was such an honorable individual. haha Anyways, your mod looks great. Hopefully, you will receive permission to release it to the public.
That's not good. I was really looking forward to this mod, it looked fantastic. Anyways, good luck to you.
Yeah, they are way OP, especially when they get that research that allows them to slow down enemy units -- the units move at a snail's pace. They are also the only unit that can attack while infiltrated, which is just BS.
I'm pretty sure the Swarmlord is not in the UA mod. It is part of a fan add-on. Therefore, it is out of the UA mod team's hands.
Very Informative update. BTW who even says toodles, haha.
Thanks for all of these awesome textures.
You have my allegiance.
FANtastic add-on,thanks.
Would it be possible to add a restrict heavy artillery game condition? It can get quite annoying being shot from mass distances, especially because the shots always seem to be extremely accurate. Do AIs even have a line of sight? It gets to the point where the infantry gets blown up so rapidly that I just give up building them and I turn exclusively to building tanks.
Conscripts are pretty useless since grenades can pretty much wipe them out instantly.
The Necrons AI is really something. They had 4 Deceivers, a Night bringer, and 3 Monoliths. A very destructive Onslaught.
The mod works fine on my end. I finished a whole game without any problems.
Are you referring to team colours/ army painter regiments? If so, they go into the following folders: UltimateApocalypse> Data> Art> Team_colours .
Or you can place them in DXP2> Data> art> team_colours . The second option (DXP2) will add the teamcolours to all of your mods.
There is no New Races option. Inquisition and Daemons races were taken out. Only Tyranids are still present.
The village people are at it again. Why do you guys feel so entitled? Whining and moaning won't help expedite anything, and it is also not a good look. You guys don't appreciate the TIME and work that it takes to complete this mod.
The weathered textures looks fantastic, they entrench a sense of war.
No, that is the newest version. You need the old version: 0.96
FIRST, You need to make sure to install all of the race mods: Daemon Hunters, Tyrandis, and Daemons.
SECOND, you install the UA mod.
THIRD, you install the latest UA Update/patch.
If you did it in another order, then you should uninstall all of the mods. Then,you can install them in the correct sequence.
Check this web page out, it has the install tutorial.
Moddb.com
OnslaughtOgryn
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