Aspiring independent game developer, working on Kobo II. Responsible for Kobo Deluxe, the enhanced XKobo port, and various strange engines and stuff.

Report RSS LD #22 – Result and postmortem

Posted by on

As you might know, I participated in the now rather big Ludum Dare game development competition, where lots of people develop games over a weekend, either solo and all from scratch in 48 hours, or with a bit more relaxed rules in 72 hours. 891 games were submitted this time!

The Grumpy Pinball Ball

The Ludum Dare Jam entry is here, and there are a few blog posts, including a postmortem.

Full story.

David

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: