I've been working in the games industry for around 12 years. My last position was as a producer on LittleBigPlanet PS Vita. I now run Cardboard Sword Limited, working on indie "stealthvania" title - The Siege and the Sandfox. Contact me for any marketing, PR, or biz dev questions.
Artist Ed Duke-Cox explains the development of our sprite talking animations, and how and why we went from static bodies with only mouth movement, to...
making interesting talking sprite animations
A dev diary update on designer Chris's work with world building and AI progression.
world map and ai progress
Art Development Updates - Catch Up Dev Diary Article by Artists Ed and Keith.
art progression
AI Development to Date - Catch Up Dev Diary Article by Designer Chris Wilson.
ai progression
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