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So.. many things happened during the last month or so.

First of all, we had to deal with all the press issues for the first time, which was fun, but pretty time-consuming. I guess everyone of you knows that :)

We are now testing the Starling 3D framework for flash and we are considering rewriting some parts of the game. That would let us awesomely improve some aspects of the game. We already have a working demo and it just seems wonderful.

Anyone here has experience in this? Please let me know so we can get in touch!

Best of all,

Martin

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BeerDeer Games

BeerDeer Games

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BeerDeer is a small indie games development studio located in Prague, Czech Republic. It was originally founded in 2011 by two long time colleagues and...

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thelastinuit
thelastinuit

Well, I've got to have it. In other words:
SHUT UP AND TAKE ALL MY MONEY!

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Nyrthos Creator
Nyrthos

Hehe.. nice to hear that! We will gladly take them when the time comes! :D

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Latest tweets from @nyrthos

Oct 29 2015

@janjirkovsky Thanks for you being you. For what you did. For contacting me. I remember my first GDS. All because of you. Happy journey.

Jul 19 2015

Bleeeah! Very nasty bug involving wrong computation of skill tree stats fixed...sorry guys :(

Jul 9 2015

Update fixing missing teleport in the village is live...sorry about that :(

Jul 3 2015

A new passive skill tree is live! Many more nodes and stats for you guys. Play here: T.co T.co

Jul 2 2015

new skilltree looks cool :-) T.co T.co

Jul 2 2015

New passive skill tree is here :)

Jun 27 2015

We already have players that reached the maximum level (50). Crazy guys. Props to them!

Jun 26 2015

New version 0.9.36 is out with new light model. Lights are awesomer, dark places aren't grey. Must see for yourself T.co

Jun 16 2015

New gameplay mode! The Under Town Dungeons are here! Play Nyrthos Now → T.co T.co

May 21 2015

Great news! Nyrthos now runs on a very low PC hardware :-) T.co

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