BeerDeer is a small indie games development studio located in Prague, Czech Republic. It was originally founded in 2011 by two long time colleagues and...
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So.. many things happened during the last month or so.
First of all, we had to deal with all the press issues for the first time, which was fun, but pretty time-consuming. I guess everyone of you knows that :)
We are now testing the Starling 3D framework for flash and we are considering rewriting some parts of the game. That would let us awesomely improve some aspects of the game. We already have a working demo and it just seems wonderful.
Anyone here has experience in this? Please let me know so we can get in touch!
Best of all,
Latest tweets from @nyrthos
Bleeeah! Very nasty bug involving wrong computation of skill tree stats fixed...sorry guys :(
Jul 19 2015, 2:22pm
Update fixing missing teleport in the village is live...sorry about that :(
Jul 9 2015, 1:08pm
Jul 3 2015, 9:21am
New passive skill tree is here :)
Jul 2 2015, 3:56pm
We already have players that reached the maximum level (50). Crazy guys. Props to them!
Jun 27 2015, 3:05pm
New version 0.9.36 is out with new light model. Lights are awesomer, dark places aren't grey. Must see for yourself T.co
Jun 26 2015, 10:04am
Jun 16 2015, 4:30pm
Great news! Nyrthos now runs on a very low PC hardware :-) T.co
May 21 2015, 4:14pm
We decided to increase the maximum level of all heroes to 50! Time to equip all these items and start grinding! T.co
May 14 2015, 6:42am