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How so? The actual work is done by the same people, y'know...
(huh, this somehow attached to the wrong comment...)
20:25 should be "ma petite". In French, the gender indication in a possessive form isn't related to the person who possesses but to the noun that -is- possessed ;)
Those oil silo things need some more smudges... they look way too clean :D
Don't walk your infantry over all that tiberium! Aghhh! :(
This was never C&C art. This was just TJ Frame's Star Wars fan art.
It's all a matter of artistic vision I guess. My job was to make sure the mod stayed true to C&C1; despite the changes they made to things... I hope they'll still let me do that :-\
That's simply the way the unit looks in TD...
Honestly, if they let me do my job, nothing rolls out the door without being up to these old standards :p
You can find a RA1 patch/download all-in-one web installer at Funkyfr3sh.cncnet.org ;)
We got a TS install pack as well, hosted on Cnc-comm.com somewhere. There's a pack in the downloads, but I think a more updated pack (though some of the updates might be experimental) can be found if you look through the forum a bit. There's also a patch for TS here: Cnc-comm.com
Honestly, for C&C1;, RA1 and TS I'd just find and install the freeware downloads of the games, and not bother with the Origin version at all. There's a reason I have a "full game install pack" in the downloads here ;)
Last I checked, though, Command and Conquer 1 never had any Hitler in it, purple or not...
I actually recently found the original image of this. Apparently, the minimap is wrong because this screenshot originally had a different sidebar UI. They just pasted the sidebar from a different screenshot onto it ;)
In case anyone sees this... the unofficial patch 1.06 project has its own installer to get around this.
It's here on ModDB, as part of the unofficial patch project ;)
I made a cleanup script for that stuff. It's included in the unofficial 1.06 patch ;)
Must be a false positive on heuristics scan. I just tested the file through virustotal.com, and it reported that even Comodo sees the file as clean.
Uh. It'd help to specify exactly what doesn't work.
There's a guide for all C&C games at Answers.ea.com - If you got any more specific issues, feel free to post there; I'm usually around.
For C&C1;/RA1/TS specific problems, I advise you to seek help on the C&C Communications Center forum, at Cnc-comm.com
Definitely! The ddraw fix alone will help a ton. Though nowadays it's probably simpler and more reliable to just download and install the full game pack, rather than patch an installation you got somewhere else (Origin or TFD, I'd assume)
There is no "1.03"; the original release version (for English C&C95; anyway) is v1.04. My patches have always been called "1.06", with the suffixes (C, revision 3) indicating the actual version.
The patch overwrites practically all files in the game folder, and cleans up files of my own older patches, so, yes, installing this over an earlier 1.06 version, or even VK's old 1.05 patch, will give no problems at all :)
It appears the cursor blocking issue isn't actually a cursor blocking issue, but a full GUI freeze; your mouse can still move, but the game doesn't refresh to show it, and using the arrow keys to navigate the menus isn't visible either.
It seems it can be solved by putting the game in Win95 compatibility mode - something I hadn't considered since I knew cnc-ddraw had some issues with it. In fact, the CCConfig tool specifically disables that compatibility mode, so making changes in the config will mean you need to re-enable it manually again afterwards. Sorry 'bout that :-\
Well the videos just happen to be spoken in American English. If I had put a British flag there, people would assume the English in the videos would be British ;)
Just a note for people looking at this comment later: the video packs are in the downloads here on ModDB now :)
Hehe. This game is one gigantic collection of wallpaper-shots and scenery porn :D
I just wish there was a way to remove the bloody astronaut from them, like how Minecraft has a "hide HUD" hotkey. So far I've managed to squeeze him against the side of some rocks so the camera is too close above his head to include him, and made him jump into a pool in the Hot Springs area and take a shot just as he falls out of view, but an unrestricted shots feature (without the black edges at the sides, too) would be amazing for this game.
Okay. I laughed out loud at that :D
You should really set the game to Red Alert 2. Choosing "Command & Conquer" as game links it to C&C1, not to RA2.
Oh man. I love this game! Is there a download? The mod has a release date of 2011 set on the profile...
First of all, the patch has an FAQ, which clearly states that it works on TFD and on the Ultimate Collection.
If the patch does not automatically find the folder, it means the game's registry entries are missing, which is rather strange, really. But, even if you installed through Origin, you should have some idea or some way to look up where on your disk the game is installed. Just manually select that folder when installing the patch. You can't really do anything wrong; it'll refuse to install to a folder which does not contain the C&C95; files.
Oh, and it's a patch, not really a mod ;)
Glad you figured it out! Not many people think of checking the FAQ :)
Recommended resolution would be, uh, well... it depends on the mission's map size, really, but I generally feel most comfortable playing in 1024x768. Overall, keep in mind the MAXIMUM map size in the game is 1488x1488 (maps of 62x62 cells, with each cell being 24x24 pixels). So if you play in anything over 1200 pixels, it's practically guaranteed that every single mission will give those refresh bugs you saw in mission 1.
Hee, I never saw you posted this here :D