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All links in the article are "mailto:" links for some weird reason...
Thanks! But, it's technically a patch, not a mod ;)
So... does he actually loop in these? :P
Note, I do have some soundtracks uploaded on mediafire... but those are specifically and only the high quality FLAC versions of the tracks that exist in CD audio quality. And it seems it's missing the actual soundtrack CD. But it has the Sega Saturn and Covert Ops tracks.
Uh. Did you download and install the game from ModDB here? That sounds more like you're trying to run CnCNet, and not the game itself.
Glad you figured it out. Yeah, DPI scaling gets in the way of many old games.
I don't recommend running C&C in anything near your native resolution, though. That'll just give refresh errors all throughout the game. There are stretching options in the config tool. I recommend keeping the actual ingame resolution around or below 1024x768.
Uh. Are you sure you're trying to install it on the right game? This patch is not for Red Alert or Tiberian Sun, only for the Win95 version of the first C&C game.
It was always that hard. I imagine that was the whole point of the original mod. There's only one fix for that, y'know...
Git gud :p
Those tracks are available on the official soundtrack, and on Frank Klepacki's site. You can listen to them at Frankklepacki.com
I'm not entirely sure what you mean. Are you talking about the music files that the game reads, or music you can play on your music player? I only do game stuff; ModDB isn't really the place to upload game soundtracks.
Battersea Power Station, built in about 3 seconds!
That depends entirely on your operating system, though. It varies a LOT between different systems.
Umm... I never said "downloads tab" It's just the "files" link under the patch name.
Does this actually get in the way of installing the patch? It's just the config tool ran at the end; the patch should already be installed at that point.
To configure the game, just find CCConfig in the game folder and run it yourself, with elevated rights.
Try changing the renderer in ddraw.ini to OpenGL, or simply disable ddraw in the config tool.
In German it's 1.20 though, not 1.22 :p
Anyway, yea, I'm updating the installers. All of them seem to write the "use language code folder as CD" setting incorrectly (putting the option, named "LangPath", under [Language] instead of [CDControl]).
The base videos pack is not needed on The First Decade or The Ultimate Collection (except if you have the German version, which dumps all its videos in the game folder and has no movies.mix). I'm changing the warning so it only appears if it would really affect files in the pack.
The movies.mix should not be modified, no. The videos in the "spa" folders should override the ones inside movies.mix when the game uses that "spa" folder as CD. Basically, the CD acts just like the game folder, and as the warning at the start said, bare VQA files in there override the files inside movies.mix. That's how the video language switching system works.
>> (btw, changing the settings in the CCOnfig tool to "subfolder of the game named like the language code" didn't seem to work)
That's strange. I followed your steps, and it turned out that the problem was indeed that that setting did not get activated by the language pack installer. I activated it, and that solved the problem. Could you open "conquer.ini" and check under the [CDControl] section if the "LangPath" option is set to "yes"?
I don't have internet psychic powers that allow me to look at your PC, so, uh, I dunno? Maybe?
Check the configuration tool's "game options" tab, and make sure the game is set to NoCD mode, using the last option (subfolder of the game folder named like the language code). Then check if the "movies.mix" file is present in the game folder.
The game checks some vital files in the game folder, like conquer.ini. If those don't exist, then the folder you selected is probably not the C&C95; install folder. Did you actually install the 1.06 patch first, though? This pack does require it.
Well, the video packs have been added since this question, lol :3
Glad you figured it out :)
Ah, thanks for the info. Don't have win8/8.1 myself.
They just seem to be excessively loud in this video...
Ahh, good old dead Soviet Soldier Powell xD
hah, that's the reconstruction I copy-pasted together.
Last I checked, Overlords never cost any Vespene gas, given the fact they're the very lowest tier of Zerg units :p
Shows what you know. Buildings without a build-up animation can't be sold :p
I made that image completely as tongue-in-cheek joke, actually. Unlike a lot of WW zealots, I know my history.
The original filename of this pic was "kekekeke.png" :p