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Nyerguds
Nyerguds Jul 22 2014, 5:07pm replied:

Ah, you mean the ddraw.dll? That's not actually my work. Credit where due; hifi made that dll, and iran upgraded it later.

For Red Alert 1, check out cncnet.org - they got a link to a patcher/installer for RA1 with high-res patched into it.

+1 vote     download: C&C95 v1.06c revision 3 patch
Nyerguds
Nyerguds Jul 10 2014, 10:08am says:

Now we need that ingame ;)

+1 vote     media: Here's a Cat Girl
Nyerguds
Nyerguds Jul 9 2014, 1:45am replied:

Odd bug... but if you can still use the keyboard, then you should be able to go through the menu to save your game.

+1 vote     download: C&C95 v1.06c revision 3 full game installer
Nyerguds
Nyerguds Jul 9 2014, 1:44am replied:

I advise you to check out Cncnet.org

+1 vote     download: C&C95 v1.06c revision 3 full game installer
Nyerguds
Nyerguds Jul 9 2014, 1:40am replied:

Honestly, the graphics bugs are really minor if you just clear the screen by opening the main menu... as the FAQ says.

As for RA, other people are already working on that.

And just because you CAN run C&C in 1080x1200 now, doesn't mean you SHOULD; the maximum possible size of the game's maps is smaller than that. I did the free resolution control mostly to accommodate laptops with irregular screen resolutions. Playing in resolutions higher than 1024 is defnitely not advised.

+1 vote     download: C&C95 v1.06c revision 3 full game installer
Nyerguds
Nyerguds Jul 8 2014, 1:38pm replied:

Maybe it somehow lost its original filename when you downloaded it? Then you'll need to rename it to something ending on .exe before you try to run it.

+1 vote     download: C&C95 v1.06c revision 3 patch
Nyerguds
Nyerguds Jul 8 2014, 1:32pm replied:

This bug is caused by the "hardware filled blits" option of the game, in combination with using the cnc-ddraw graphics system. Some releases of the game seem to have the "blits" option enabled by default, and the original installer of the patch didn't disable it as part of the patching process as it should have.

Simply open the configuration tool "CCConfig.exe" and press "OK" on it to solve any such conflicting game options.

+1 vote     download: C&C95 v1.06c revision 3 patch
Nyerguds
Nyerguds Jul 6 2014, 10:59am replied:

It most certainly does include the Covert Ops videos :)

(you don't mess around with a game for almost 20 years and forget details like that ;))

+1 vote     download: Command & Conquer English Videos Base Pack
Nyerguds
Nyerguds Jul 6 2014, 8:10am replied:

Sadly, this wasn't possible, because the installation is more than adding the videos; it also needs to enable that "use language name folder as CD" option (even for the normal video packs, yes), and remove any loose VQA files from the game folder.

That was kind of the dilemma that made me take 2 years before releasing this.

Also, if I add 'em as .zip files now, they'll show up above the installer ones in the downloads lists, and people will inevitably download them and then wonder why it doesn't work correctly. Especially on the addon packs.

+1 vote     article: Video packs and small updates
Nyerguds
Nyerguds Jul 2 2014, 12:12am replied:

So..... change it?

+1 vote     download: Red Alert: The Downfall
Nyerguds
Nyerguds Jul 1 2014, 1:51pm replied:

Ooh. That's awesome :D

+1 vote     game: Command & Conquer
Nyerguds
Nyerguds Jul 1 2014, 1:45pm replied:

A fun way to play Skirmish is to use Capture the Flag mode, and do surgical strikes against the mobile headquarters of the AI armies :)

It's a pity the "timed hunt" logic used in the multiplayer AI doesn't adapt to the number of units it has though. It'd be much nicer if they didn't all rush at once after a while. The logic was meant to just give a steady stream of enemies.

+1 vote     game: Command & Conquer
Nyerguds
Nyerguds Jul 1 2014, 1:38pm replied:

You know, I'd see this kind of comments much faster if you'd reply to the actual article instead of the general comments on the C&C game.
As for your bug...
1. Read the patch FAQ. I explain these things in there.
2. It's caused by the missions being smaller than your game resolution, so there's not a lot I can do about that. Increasing the game resolution doesn't magically make missions bigger, hmm?
3. It keeps baffling me how people manage to exit the game to complain about this bug, without noticing that the simple act of opening the ingame menu, which is a necessary step to exit the game, FIXES THE ISSUE.

I'll go ahead and add a #4 here. The graphic messup is a purely cosmetic thing, which in no way prevents you from playing on and finishing the mission.

Oh, and maybe I can squeeze in a #5? Sure, why not. Here we go: playing on the original game resolution ALSO completely fixes this issue. And the patch allows completely free resolution control, if you just bother to open the configuration tool.

+1 vote     game: Command & Conquer
Nyerguds
Nyerguds Jul 1 2014, 11:54am replied:

It just adds THE movies. The full game pack you can download from here doesn't contain the videos, and it'd be a real shame if people would have to play without them.

Obviously this pack isn't needed if you play the game on a 1.06c-patched First Decade install or something like that. (though for the German version I'd still advise it; their original videos configuration is a mess of loose files in the game folder)

+2 votes     download: Command & Conquer English Videos Base Pack
Nyerguds
Nyerguds Jun 6 2014, 7:15am replied:

Umm... it's an installer. An .exe file. If that doesn't work on your PC, there must be something wrong on your side...

+2 votes     download: C&C95 v1.06c revision 3 patch
Nyerguds
Nyerguds Jun 6 2014, 4:47am replied:

Skirmish in the C&C95 v1.06 patch doesn't include bases. More info about that can be found in the patch readme file, and on the moddb page of the patch.

+1 vote     game: Command & Conquer
Nyerguds
Nyerguds Jun 6 2014, 4:34am replied:

That's just a collection of stock beta pictures of the game released by Westwood. It is utterly unrelated to his 'mod'.

+1 vote     download: C&C Crazy Mod Beta.zip
Nyerguds
Nyerguds Jun 4 2014, 4:02am replied:

Yes, as you can see on the same mission pic at my site, I changed these unbuilt buildings to teal colour to show that:
Nyerguds.arsaneus-design.com

+1 vote     article: Base building in C&C95 Skirmish
Nyerguds
Nyerguds Dec 16 2013, 9:59am replied:

"just" copying a unit AI? Right. you act as if "unit AI" is one neat little block of the game's code, and not spread out in hundreds of little functions. Not to mention, RA has no separate war factories, no airplane deliveries, a different stealth logic (the submarine one), no ion cannon logic, no tiberium damage, a nuke launching building with a completely different building footprint... oh hey, while we're at it, it has completely different building footprints in general, and those can't be changed in the rules file.

I think you're oversimplifying things just a tiny bit :p

+1 vote     article: Base building in C&C95 Skirmish
Nyerguds
Nyerguds Nov 16 2013, 3:08pm replied:

Other people are already doing that. check out the cncnet project and the C&C Communications Center website; that's where all the exciting stuff is happening these days.

+2 votes     mod: Command & Conquer Unofficial Patch 1.06
Nyerguds
Nyerguds Oct 18 2013, 3:11am replied:

Yeah, people have been working on it, but I haven't had time to integrate it in the patch.

+1 vote     mod: Command & Conquer Unofficial Patch 1.06
Nyerguds
Nyerguds Aug 14 2013, 8:31pm says:

lol, I really wonder what's up with this pony. The fandom was all over her in just a few days.

By the way, JonSplitz... watch it already! it's hilarious. (Especially the ice-cream headache. I was laughing so hard at that!)

+1 vote     media: Button's Mom
Nyerguds
Nyerguds Aug 14 2013, 8:28pm says:

Really pretty! I'd appreciate it if you'd add the source link in the description though. I like to be able to fave these things on deviantArt.

Anyway, I found it through the magic of Google Image's magnificent "Search By Image" function. Kaizenwerx.deviantart.com

+1 vote     media: P
Nyerguds
Nyerguds Aug 14 2013, 4:13am replied:

You know, comments (even snarky ones) related to my news article are better put in the comments OF the article, rather than here in the place which is meant for general comments about the game...

And no, it wasn't detailing, since only one frame of the 32-frame rotation sequence had it :p

+1 vote     game: Command & Conquer
Nyerguds
Nyerguds Aug 14 2013, 4:07am says:

The graphics seem oddly... dusty. Was this map palette-tweaked somehow?

+1 vote     media: Apocalypse Now
Nyerguds
Nyerguds Aug 14 2013, 4:04am replied:

OpenRA is a vague remake using the game's graphics while preserving nothing of the original gameplay feel. I've contributed to its development with my patch assets numerous times.

What about it?

+2 votes     mod: Command & Conquer Unofficial Patch 1.06
Nyerguds
Nyerguds Aug 14 2013, 4:03am replied:

This patch doesn't change the AI. At all. C&C1 is simply a game with a really hard single player campaign.

+3 votes     mod: Command & Conquer Unofficial Patch 1.06
Nyerguds
Nyerguds Aug 5 2013, 9:39am says:

"Requires Nyergud's C&C Patch v1.06c revision 6"
Interesting. Last time I checked I was only up to revision 3.

+1 vote     download: C&C95 Reloaded
Nyerguds
Nyerguds Jul 18 2013, 2:40am says:

Here you go... the source: Moddb.com

+1 vote     media: C&C 2013
Nyerguds
Nyerguds Jul 18 2013, 2:35am says:

That Stealth Tank is from the now-defunct C&C3 to C&C1 mod, which was simply called "Tiberian Dawn".

+2 votes     media: C&C 2013
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