Is it possible to not switch to weapon if it has no ammo? The "Check ammo for weapon switch" in Gameplay option menu doesn't help for it, GZDoom 4.7.1
Is it possible to not switch to weapon if it has no ammo? The "Check ammo for weapon switch" in Gameplay option menu doesn't help for it, GZDoom 4.7.1
Also i think the knife can be bigger and more brutal)
Hi, is it hard to replace phantoms with spectres completely? and make recoil from minigun 50% lower than it is currently? thanks!
Maybe ZDL 3.2.2.2 version could be packaged instead of current 3.1a?
Could the number of particles be reduced even more? - Currently i have 100% on one core in i7 CPU in software mode - upon exploding barrels near water in the underhalls and upon firing the flamethrower, thanks!
Basic HUD isn't working - i'm using qzdl 3.2.2.2-1 under Linux and i'm loading smivhud 4-3.wad on 960x720 (4x3) resolution in window - tried various other fullscreen/windowed resolutions with same results, version of zdoom 2.8.1-5
notuxius
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