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Report RSS Arquitens-class Quad turret (view original)
Arquitens-class Quad turret
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Gojira18
Gojira18 - - 168 comments

What unit is this for?

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nkorn Author
nkorn - - 768 comments

Are you serious? "Arquitens-class Quad turret"

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Bucman55
Bucman55 - - 795 comments

Obviously it's for the Broadside Cruiser!

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Gojira18
Gojira18 - - 168 comments

lol brain fart, my mistake

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nkorn Author
nkorn - - 768 comments

No problem :)

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Delta730
Delta730 - - 175 comments

Whats the poly count on this beast? Also are you using substance painter for texturing? Or the old fashioned way? You're churning turrets out pretty quick, keep up the good work :)

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nkorn Author
nkorn - - 768 comments

Thank you Delta, I would like to reduce it in any way, but its polycount is 804. To much for a turret, and more of this size. Yep, Substance Painter all the way now ;)

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Sergeant Barlex
Sergeant Barlex - - 1,753 comments

Holy balls that's awesome.

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nkorn Author
nkorn - - 768 comments

Thank you Barlex!

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kubli
kubli - - 1,936 comments

Use different smoothing groups to avoid smoothing unwanted edges together. In "Editable Mesh", select "Polygons" or "Faces" and scroll down at the options on the right and you should see "Smoothing Groups". Selecting one of the 32 groups will smooth the edges of those selected polygons together and as long as they have different groups, they won't mudge together.

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nkorn Author
nkorn - - 768 comments

I knew about those 32 groups but didnt knew how they worked. Thanks Sly ;)

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Description

I finished these one yesterday and looks freaking amazing. The only problem I find on it is that it has to many polies for a turret but seeing as its only present in a ship I´ll let it pass.

In the middle you can see the reference image.