Just the random normal 18 year old Indie developer from Germany. Oh and I am working on Pokémon3D.
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How do I report Pokemon3D crashes ?
Hey. I E-Mailed you a while ago. Just wondering if you read it or not. I'd love to hear from you. Take care.
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nilzz how do i play co-op me and my friend dont know how :(
I would just like to say that you are awesome for having made such a thing as a 3D Pokemon game for PC and I hope you will continue working on this simply amazing project.
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Hello, nilllzz, and thank you for bringing back my childhood memories.
In previous comments, you have stated that you plan on getting ALL THE POKEMON in the game eventually. Will you also be adding in the new regions as well, or will it just be in johto and kanto. And, if you do add them, will they be modified to have the same style as this one, or will they look like they do in their respective game?
Thanks for the wonderful game!
Don't know if this is were I am to post this. But I found a bug while battling. I battled with the Bird trainer just before you enter Union cave and I had a Geodude battling. The Bird trainer used it's pidgey to use sand attack which lowers Geodude's accuracy. Well I tried to use "Defense Curl" to raise my defense but it said that the "move missed". That isn't supposed to happen with a status move on itself. I can understand a status move that effects the opponent's pokemon but not the user pokemon. You may have to have a check with status self moves and status opponent moves as well as attack opponent moves. Don't know how you coded it so I couldn't tell you what to do. But it should be a simple fix.
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Hey man, just wanted to say that I'm having a BLAST modding the hell out of Pokemon3D. Once you figure out how all of your entity-creating functions work, it's ridiculous fun to make your own maps and NPCs! Thanks for keeping the .dat files unencrypted.
Anyways, just saying Kudos! The game itself is fantastic, and the mod-ability is a major plus.
PS, I love the MC textures used for your test maps - I got a kick out of that