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Hey guys. I have the new map ready to go but i stopped working on it when interests died. Ill try and post it up for every who still want to play it and see how much interests comes from it from the community.
Thanks templar i have tried a few different trigger coding but as of yet nothing works and one trigger cuz a huge leak which crashed my computer:( i will try and fix the bug before release but i think i need a varible to identify the second zergling and i dont have a clue how to make varibles and varible triggers.
Well i love to add a phenix unit to protoss but i dont have a model and skin to add to the maps. The best skytoss will have is the scout and carrier ships to wage war in the skys. But if new protoss models become available ill try and replace old models with new and improved ones.
Thanks for all the comments guys. I want to keep the viking an aerial unit as it currently is in sc 2. Skyterran need the firepower now zerg have the corruptor they will need decent anti air options. And yes i change the project name to fusion because it fits the purpose of the project atm.
yes, nicely spotted. The viking is one of my favourite terran units and so Im very happy to have it in the new maps. and it will fit in better with the over skyterran units which I was worried a cloaked banshee and cloaked wraith composition might be overpowered.
email sent as well
email has been sent mate;)
Interesting, Didn't think mac users would have problems playing custom maps. Most of the pathing code for all the models and skins are just /wc3imported something or other, which is less complex then the zangmt coding I saw in their map.
I could send you an unprotected map but you wouldn't be able to play on bnet as the map size exceeds the 8mb limit on bnet. So you would need to optimise the map after would's.
you need to send me your email addy so I know where to send the map to as well.
really sry big, I know I rushed this map and left massive bugges in the map and thats why im getting alpha testers to give me a lit of bugs they find during testing and list them for me which will hopefully make a more bug free map next version. But the new maps will still have flaws regardless and I just hope the flaws that are still present will not affect gameplay to much.
thanks pogi, I wanted to ask you if you were interested in testing my new pre release v2.5 map which needs bug testing. If your interested email me and or pm me and ill send the map to you.
I am on hiveworkshop but dont go there very much as the community sorta bm me when I tried to upload a first alpha map and have closed my project thread without asking me. So I dont like to visit their site much.
As for the battlecruiser's comment I dont know I havent been able to play my maps at all in 2 years and whenever I try to host my maps on bnet, no one joins my games :(
Sure tge more testers the better i f u send me an email i can send u the test map.
Yes this version is heavy bugged and Im currently testing a new version 2.5 map which is less bugger then this one. Really sorry guys for the poor condition of this map. Thats what happens when you dont test anything before releasing.
Thanks mate. i have been thinking about it for a while now. I think it will serve a purpose for protoss quite well. you will need a cybernectics core to tech to this new dark pylon and so if u wanted to go skytoss u just choose the stargate instead so it will give players more tech options which i like.
Thank you gamer. definately a lot of big bugs in the maps i need to fix. I have started working on protoss but your bug report will help me fine tune them a hell of a lot faster. thank you again. ill have a new map ready for testong soon.
Excellent work progamer. this is what i can test properly. ill look into the problems choose races. some of the other problems ill need to fix asap. Ill send u a msg about testing i need you to do.
This is a much more detailed Medivac model which I chose over the old very roughly altered dropship skin to look like a Medivac.
Im using the latest verison of wc3 TFT when i tested the map. What version are u running?
As soon as i can update the new maps with all the new mechanics and material. no ETA at this stage but ill work as much as i can to release a new map soon.
Unfortunately no there is no attack animation as well as no death animation. The only animation it currently has is the propellers rotate during movement and when standing still. otherwise im use the cannon tower attack missle model for its attack missile art which is as good as i can get to the starcraft 2 version.
yup i have been very slack again with updating the maps. Had some free time today to edit and fix the team colour channel which was missing from the original model.
All I have left now for Terran is the Medivac which ill try and edit and post up a promo image so everyone can see.
Hey pro gamer i havemade abit of progress and i really want to make a video to showcase what i have managed to do in tge new updates. i just gotta find the time to make it and now im play Hots abeta its tough to decide which do i spend time on.
Well yes but i still need to use BW units to supply more units to the maps. i would prefer all my units and buildings to be of sc 2 style but im working with what i have avaliable to me.
Dont worry guys im still here and yes im still work ing on the new map updates. unfortunately progress is slow mainly due to a car project of mine of mine that must be finished by next week and with my two jobs and a wedding to plan for free time is hard to find. but good news is i have made abit of progress with the maps and have almost finished with all the terran units and protoss is almost finished as sell. zerg will take the longests due to all the new models i now need to add. will try and post new news soon.
The wait will be worth it, trust me. and as a sign of respect to you for showing me so much interests you'll be one of the first few people who will help me test the new map once its at a playable stage. I hope that will make up for the wait;).
Lol glad to see your keen to play the new maps. unfortunately i havent been able on the project as much as i would have liked. as you can tell terran is almost finished and i have yet to start work on protoss and zerg. also the map itself needs a design and this is what is going to be so time consuming and i am having alot of difficulty remaping the terrain of the LT map to match the starcraft 2 setup. im sorry i still havent provided any new news as of yet i am just so busy outsude the project i havent had time to finalise everything. i will do what i can ok.
Hey ganer i know im so sorry for being so slack with updating the news section. i will try and post some new news soon i promise.
Sorry for the delay on updates guys ive been working on the wvssc mineral system and im almost finished it so just wanted to make sure the system works before posting up the small amount of news ive already done for the new updates.
an update is in the works mate;).
I will be making another units/skins pack you can download from the maps when I finally get things going. Unforunately the zanmgt models and skins are strictly their property and I dont have the authority to distrubute their work without their concent. Best thing to do is to ask them if you could have premission to use their material in their maps like I did but then u need to extract each model from thei wcvssc map and then add them to your map.