This member has provided no bio about themself...

Comment History  (0 - 30 of 48)
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I have discovered serveral consistent bugs, that happens in basically every map that I play.

1) Angmar buildings are invisible (this has been occurring since Edain 4.5 I believe. Updates/reinstallation dosen't seem to do the trick) I stopped playing the faction totally.

2) When Gondor AI is destroyed, game crashes (tried on numerous maps) therefor I never play against them - which is a shame.

3) I'm afraid and old bug is having its comeback - plots on outpost are gone. It usually happens if a Dale outpost is destroyed and then you take the outpost for yourself (like the first time there is no issue, but the second time you build an outpost on the same place afterwards 1 or 3 plots are missing).

Gondor overhaul is stunning. Really an imnprovement. Great job.

Good karma+1 vote
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I really, really love this. Good job

Good karma+3 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Honestly, who cares about CAH at this moment. So irrelevant compared to what the team is working on currently :))))))

Good karma+7 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Can someone link me to the suggestion site on modding union? I have some general concerns and questions about the current situation of some factions (especially Mordor) which I would like to discuss further and get real answers on from the team :)

Good karma+1 vote
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Fliers are s*** anyways. They do not damage nor do they have any health points. 8-10 attacks to slay a catapult/balista...

Good karma+8 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Could not agree more....The old and traditional levelling system was much better - likewise, I too understand the concept, its just not so appealing in game. For me Mordor is also the most dysfunctional faction of them all. :)

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Why can you only purchase Isengard melee wargriders? Why not have warg archers aswell? The one that you're removing from the spellpowers?

Good karma+1 vote
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Number 3 is insanity....I think the issue that you are describing is not even existing. Play agressive = end fast. Play defensive = play longer. It's all up to you.

Good karma+1 vote
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I hope you make AI build defences - that is the only issue I have with edain :)

Good karma+4 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I think it should be Galadriel, Thranduil, Haldir and Legolas

Good karma+3 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Witch King is a great hero and I am not talking about him here. I understand the decision made by the team concerning removing the Hill and Snow Trolls - that was understandable, but why remove Rogash? He could be the only troll of Angmar making it more unique. Yeah....

Good karma+7 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I disagree, really. I get the design and the models - they are better. But these new charcthers remind me more of canon than the others. I can't remember his name but in 3.8.1 there was a hero you could recruit from the fortress and he remind me of Aatrox from LOL, and the monk is really wierd to play and all their spells really don't make any sense. Not everything from vanilla is bad, it's like everything old has to go (not everything I know) and only new things that is invented by the team is useable, I actually like many thing from vanilla. But I just hope there will be some changes to these heroes. Lord Of Mordor also wrote that according to the poll Angmar were the least popular faction - I think the heroes is one of the reasons.

Good karma+7 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I agree, to make the complete decision only out of that poll is kinda....yeah. 34 vote for Tauriel being a permenent hero and 64 vote for summon. Isn't that already a bit discussable? Many don't vote and many don't have a profile and many do not know how to. (including me) I think many on MODDB would vote diffrently and it is only 30 votes it depends on.

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I also agree, the point(s) for Tauriel being a summon is not durable at all. She should be permanent no doubt about that. It's like you "throw a great charcather out the trash"

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I get that, I really do. But it could be great if Rohan and Mordor AI would build up their sentry towers - that shouldn't be that hard to implement ;-) But what do I know... They just NEVER build them, and I feel like there is no point playing against them, because they don't build up these sentry towers and therefore lack in defence and get defeated asap. When I'm an evil team I only play against Gondor and when I'm a good team I only play against Isengaard, because those two teams are the only ones who build up their sentry towers - for some it may be a small thing but for me it's kinda frustrating

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Is it possible for the next update to make AI build up their base properly? They get defeated instantly (not by me, but the other computer player), like after 10-15 minutes

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Haha and this is just the best mod they ever created, if you ask me. Lack of intelligence

Good karma+7 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Sauron is level 10 and I have used "sauron's influence" on the Arsenal, but I still can not upgrade Khamul or the Witch King - Am I doing something wrong?

Good karma+1 vote
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

CAH for me works - its just the skirmish and network and the war o the ring.

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Windows crashes my game? What should I do?

Good karma+1 vote
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

4 Things:

1)

"- Level 3: Glance in the Mirror - A hero is granted a glance into the mirror. One of three effects will be activated for 90 seconds.
Wisdom (golden insignia): The hero has seen what the future holds for him and made plans to react to it. His skills recover 70% faster.
Strength(green insignia): The hero faces the perils of the future determinedly. He gets doubled armor and doubled attack.
Despair (red insignia): The hero despairs of the burden of his knowledge. He is 30% slower and has -50% armor and attack"

- I don't know whether I like this ability or not, does the "Despair (red insignia) occurs ofen? Because then I really think this ability is kinda useless in my eyes. All in all I like the ability a lot, but I think this "Despair" should only occurs very rare.

2)

Will we see a last update before the demo etc. (Ringheroes / CAH)

3)

Do you mind showing us images of the three diffrent Warg Rider units of Isengaard? I'am just curious

4)

Is there a possibility that Isengaard can get the hole back under the citadel, or is it completely excluded? I read that there was some issues apparently (caused some laggs, when having more than one Isengaard in the team.) But is it possible to maybe fix this in the future or only make siege equipment attack the citadel - which also makes good sense, since Ents in the movie could not manage to break down the Orthanc (and I know this is not the Orthanc, but anyway)

I'am soooo looking foward to the Demo!

Good karma+3 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Great. Thanks!

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I have asked this question once, but got no answer. What will the options be at a Lorien outpost, will there be some sort of Lorien outpost or is Mirkwood the only option?

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ We need your vote!

Wow.. could you be more disrespectful Thorvaldo? As far as I can understand they are from Germany and german is their primary language. No one is forcing you to play this mod at all. If you don't like the mod - then don't vote.

Good karma+6 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

I don't think I understand it then. On maps where there is not enough room for a castle, how will their starting base as a camp look like? Will it also be with 4 spots like their castle but just smaller? I hope this make sense, ha

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

How will the camp og Misty Mountains look like exactly? Will it be like the Moria dwelling with 3 spots or something else?

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Perfect update on the Mirkwood subfaction, in my unprofessional opinion, I think that Mirkwood is the best work you have done so far. I just have to say im a little disappointed that Thranduil melee attacks like Gandalf..... It gives me Gandalf associations and that is really annoying to be honest. Also wil Lothlorien be able to also build some sort of Lorien outpost or is Mirkwood the only option on a outpost?

Good karma+5 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Galadriel and Thranduil...Obvious

Good karma+2 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ Edain Mod

Wow, i couldn't agree more with you. Radagast need to be a permanent hero, and i also always kinda disliked the "tränen der valar" ring power. I really think you points are right and i think it could be a great idea to implement him this way

Good karma+3 votes
okaywhatspoppin
okaywhatspoppin - - 48 comments @ The Road to Edain 4.0: Lothlorien, Part 1

Okay, i see. Thanks for the answer.

Good karma+2 votes