Developer of games and a gamer. Got anything to talk about, just contact me. Games that are finished will go to where it will be distributed for money (Steam, xbox Indie, ext.), games that aren't finished (late beta) will go in Indiedb or Moddb, the source code until Alpha will be in a Git Repository, after that, it might be in an SDK. Also, I'm the founder of Team SRC++

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newsuperyoshi
newsuperyoshi @ Slums

I have a question, and I'm sure you don't even have it anymore, but if you still have the map source code, would it be possible to publish the map source as Open Source?

Good karma+1 vote
newsuperyoshi
newsuperyoshi @ Mineia

I'll need you to be logged in to trust this.

Good karma+1 vote
newsuperyoshi
newsuperyoshi @ Half-Life SDK v2.3 for Visual Studio 2008

This version is for 2008, but it was created for earlier, you could in theory update, but 2008 is no longer an option, it seems to have gone off of MS servers.

Good karma+1 vote
newsuperyoshi
newsuperyoshi @ Half-Life SDK v2.3 for Visual Studio 2008

I have one thing I wish existed, one for 2010 or 2012. Still, huge mother truckin win!

Good karma+1 vote
newsuperyoshi
newsuperyoshi @ Team SRC++

Explanation?

Good karma+1 vote
newsuperyoshi
newsuperyoshi @ GoldSource

You can forward convert, same with Source. Just will have some problems you can fix.

Good karma+2 votes
newsuperyoshi
newsuperyoshi @ Minecraft

I think it's a bug or both of our worlds are just massive, because I have the same problem but also a ton of lag.

Good karma+2 votes
newsuperyoshi
newsuperyoshi @ Mojang AB

Lol, hello troll, because I'm nice, I'll give you a reaction: There will be no Minecraft Playstation version, they have a contract with Microsoft that says they will not license to any other company in the console business.

Good karma-1 votes
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