I finished my BFA in Animation and VFX with an emphasis on 3D modeling and texturing in May 2008. I am currently in the Twin Cities looking for opportunities as a 3D modeler and texture artist.
Beast concept was from a DT tutorial. I modeled and textured this character. The model is 3,398 tris, and has a diffuse, normal, and specular map. I used Maya, Zbrush, and Photoshop.