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Comment History
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

Hello,

how can I change the maximum number of troops in the files?
In the campaign overview (where you buy the units) you have a limit on how many troops you can have.
You can increase this with wins, but there is a hard limit.
How can I increase this hard limit in the files?

Good karma+2 votes
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

Hello,

thanks for the answer.
Does the realism mod bring back the information regarding Hull destroy etc?

I have downloaded 5.0 again and the messages are still there in this version.

Because of the acquisition of tanks: I have made extra several attempts than US Group to take over the type 95 Ha-Go tanks.

Targeted with the air defense on the tower, people jump out I repair but can not take over him.
On the map Show me the yellow arrow.
Had the tank been destroyed, it would not be on the map.

By the way sry for my englisch :)

Good karma+1 vote
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

Hello,

First I want to thank you.
Without this mod I would not play MOW anymore.

Now to my problem:

I noticed that I can no longer repair and take over enemy tanks.

And The ad: Hull destroyed, etc. I do not see anymore.

I did not use the optional files

Is both wanted or a bug?

Good karma+1 vote
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

I can not start the Campaign exe in the mod folder and thus DCG not installer.
But on Win 7 32bit have DCG work, now i have 64bit Win 8.1.
The program writes "Campain has stopped working"
What could be the problem?

Good karma+1 vote
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

When i start Men of War with Dynamic Campaign (v.4.0) the Screen "loade" frozen and when i back to the desktop i see this message:
Number expected! (esdlreader.cpp, 259)>>>>>> main
>>>>> mp.thread_single.exec
>>>> thread.exec
>>> clockThread:onExecute
>> file "/set/stuff/gun/13mm_hotchkiss"
> file"define ´damage`"2: {projectileDamageTable {20 30} {50 12} {70%c} {90%d} {110 %e} {120 (* 0,8 %e)} {130 (* 0.6 %e) {170 (* 0.4 %e) {200 0}}Men of War- v.1.17.5- standart
2010.04.20 09:12 - 0x009395D1

What should I do?

Good karma+1 vote
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

I still noticed something, If I take weapons from the enemy (eg sniper rifle), they disappear in the next mission, then again only if I give the same unit the same weapon it usually works.
I play for USA against Japan.
Time: 7. December.1941
Ammunition, bandages, etc. remain only weapons.
All weapons and the Flamethrower (there disappears tank and rod)

Good karma+1 vote
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

Is it intended that the mortar can not build barriers?

Good karma+1 vote
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

This is a great mod, thank you very much.

Good karma+2 votes
Mosch6
Mosch6 - - 11 comments @ Dynamic Campaign Generator (DCG)

Hy, the mod is very good.
But i have the problem, i can not kill the enemies, what should I do?
And sorry for my Bad english!

Good karma+1 vote