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Comment History  (0 - 30 of 77)
Morgannin09 Jun 6 2015, 4:34pm says:

I'm glad to see the English release, very glad. I gave it a quick test run, found a few technical issues, but nothing game-breaking. I do notice when starting a new game, some music plays over a black screen, and when leaving the temple in the beginning, there's the music that plays at the start of a new chapter, but the screen just turns black - are there supposed to be cinematics and splash screens showing up that aren't working for me?

Anyway, I'm gonna stream this and post it on YouTube as I take my maiden run through the game, and certainly make my viewers aware of it.

+2 votes   mod: The Golden Gate
Morgannin09 Apr 20 2015, 7:10pm replied:

Haha, cool.

+2 votes   media: Requiem - Boss Fight Example
Morgannin09 Apr 19 2015, 6:13am says:

Where's a lot of this music and voice samples coming from?
I feel like I'm going to miss a lot of the classic Gothic II music in this game. I hope you keep some of it, or have an install option to keep the music the same.

+3 votes   media: Requiem - Boss Fight Example
Morgannin09 Mar 22 2015, 10:02am says:

Funny, I'm currently playing through Dragon Age again :p

+1 vote   media: Random Epic Speech
Morgannin09 Mar 8 2015, 9:14pm says:

Are... are you mad?!

+2 votes   media: 2.0
Morgannin09 Mar 2 2015, 2:47pm says:

I will be raising as much awareness for this as I possibly can. I'm hugely excited - not enough Gothic II mods exist in English, and the ones for Gothic are all broken.

+2 votes   news: English version of Golden Gate is coming soon!
Morgannin09 Jan 27 2015, 6:54pm says:

In the wise words of John Goodman: "Holy Jesus what is that thing?"

+1 vote   media: WHO'S THAT POKEMON???
Morgannin09 Jan 25 2015, 8:21pm replied:

Well nevermind, it started happening again as soon as I reinstalled the mod.

+1 vote   download: Gothic 2 - Enhanced Edition 1.0 (Old)
Morgannin09 Jan 25 2015, 8:09pm replied:

I guess it was just something wrong with the GOG install, I reinstalled it and it stopped happening.

+1 vote   download: Gothic 2 - Enhanced Edition 1.0 (Old)
Morgannin09 Jan 25 2015, 1:00pm says:

Not a critical bug, but very irritating: some buildings have weird lines running through the textures, like light blue lines, and any time I enter these buildings, the menus, subtitles, HUD, shadow and smoke effects start flickering frequently. It's a problem I've never had with the game before, only happened with this mod. I'm using the GOG version. I've tried messing with a couple settings in the config file, but I have no idea what I should really be looking for.
I took video of it, here:

+1 vote   download: Gothic 2 - Enhanced Edition 1.0 (Old)
Morgannin09 Dec 17 2014, 11:14am says:

I'll be trying to give this mod a lot of publicity on my YouTube channel... for what it's worth. Just please finish it, we NEED it :p

+4 votes   news: December News
Morgannin09 Dec 16 2014, 6:54pm says:

This is insane. I had no idea new animations could even be added to Gothic II. Everything about this mod is unbelievably exciting, and seeing how much is already functioning gives me faith that you will be able to get this done - an almost unheard of achievement for Gothic mods. My only fear is that fighting with two handed axes may turn into a Skyrim button-mash fest, since it will be a lot harder to dodge or block when your swings take so long, but that remains to be seen.

+3 votes   media: Requiem - December Update
Morgannin09 Aug 21 2014, 3:04pm says:

Agreed, encumbrance should be a progressive effect, done in several tiers. i.e. Above 60%, your speed is reduced. Above 80% you can only jog, above 90% you can only walk, and 100% you're just dragging your feet. Or some variation of that idea.

Also, as far as inventory organization, I agree with Jetcutter's idea of a mouse-hover description, but do NOT make the inventory look like Neverwinter Nights 2's (the last screenshot you have there), because all you see is a grid full of generic icons, so that it's very hard to tell what any of that is. If it resembles that system in any way, the icons should be more unique and obvious, plus they should have the name listed next to them. Having a system like that is almost always a drawback in games like Neverwinter Nights 2 and Dark Souls 2. I'd rather have a list-based inventory with item icons.

+1 vote   news: How not to get lost in inventory
Morgannin09 Aug 15 2014, 12:26pm replied:

Yager were capable of great things, meaningful stories... now they're making Dead Island 2 :/

+1 vote   news: Back from the dead
Morgannin09 Aug 15 2014, 2:55am says:

******* great. I knew the zone wouldn't be bleak forever. Imitators have shown up trying to pretend they can make similar mods, but none have had as much promise or sheer content as this one.

By the way, the line at the top of the post... "Rumors of my demise have been greatly exaggerated." That's not a reference to Spec Ops: The Line, is it? It would be a stretch for me to assume it is, but I always love to find new people who appreciated that game :p

+1 vote   news: Back from the dead
Morgannin09 May 11 2014, 8:21pm says:

While I don't speak Polish at all, I downloaded the mod just to get an impression of it. It's extremely well made, and I'm very impressed. I sincerely hope an English translation is not out of the question, at least for subtitles. I don't expect a complete English voice over, as long as there are subtitles.

+5 votes   download: Golden Gate PL
Morgannin09 May 10 2014, 11:44am says:

Here's hoping the hostilities in your area can be wrapped up without too much more trouble.

As far as the animations, the only problem I have based on the still screenshots is the way he holds the pistol. It looks limp, and he's not really aiming it, since he can't really look down the sites from there. If he's gonna hold the pistol one-handed, he needs to hold it a bit higher so he can look down the sights, and have kind of a sideways stance, as dueling cowboys tended to use, to increase their aim and also make themselves a smaller target for enemy bullets.
Kind of like this:

Otherwise, though, I like how he rests the shotgun on his shoulder. That's a nice touch.

+3 votes   news: Breaking the silence
Morgannin09 May 9 2014, 11:21am replied:

They just updated now, obviously, but the only reason I'm here is because I saw the update. They've been updating their YouTube channel more regularly, though.

+2 votes   mod: The Golden Gate
Morgannin09 May 9 2014, 11:20am says:

Hey, Henry finally finished that damn palisade. Great work!

+3 votes   media: Pirate camp
Morgannin09 Apr 30 2014, 6:41pm replied:

When you first enter the place, enter the door on the immediate left, where the two elevator shafts are. Go down to the bottom of the open shaft, then go into the other elevator shaft. The ladder in this second shaft only leads to one open floor, and from there you can reach the admin PC.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 28 2014, 11:11am replied:

Unpack it all to the same folder, one after the other. Say yes any time it asks you to combine or replace files. Once all four are unpacked, run the .exe.

-1 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 28 2014, 12:48am replied:

That crash happens when I use F7 to reload the game. It should work if you go back to the main menu (it tells you to press SPACE at the bottom) and load from there.

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 28 2014, 12:47am says:

A few hours in and I can say, it's got its problems, but overall it's definitely worth the wait. It's like a fresh new STALKER experience all over again, and I'm in love.

Some glitches I've seen so far, or perhaps just things I don't know how to solve:
A character asked me to provide him with some food when I talked to him over the PDA, but there was no option to give it to him when I met with him.
I wanted to check out the upgrades from Fox, but no matter what I clicked on, it always showed the Viper I had in my inventory. I also couldn't click on any of the upgrade icons, but I could repair the weapon just fine.
Using F7 to quickload causes the game to crash. On that note, I also can't seem to rebind my keys without causing huge problems, and I have to delete the user.ltx file and start over to fix them.

+3 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 27 2014, 9:51pm says:

So... since it's recommended I do so, how do I disable actor's legs? I don't see it as an option in-game.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 27 2014, 9:47pm says:

I got the crashing to stop but I am having major problems with DX10 options on. I think my system is to blame, somehow, because DX10 in most games gives me weird problems.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 27 2014, 9:35pm says:

I'm getting a crash to desktop as it's loading a new game. No error messages or anything. When I open the game again, it gives me the option to load an autosave which gives me the same crash.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 27 2014, 12:18pm says:

After it finished downloading, BitTorrent told me that it contains files that may harm my computer. Is this a generic warning from BitTorrent to try and get me to buy the premium version, or is there something in this torrent I should be worried about?

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 26 2014, 6:44pm replied:

You're kidding, right? Five years is far too long to spend on a single joke, and they've given us pretty obvious evidence of their work. On top of that, this project is no more hyped than it was two years ago, so they easily could have sprung the joke a long time ago with equal effect.
It's been one day, and everyone's already losing faith. Look, Dezowave is not a multi-billion dollar publisher, so they can't afford the luxuries of a smooth, easy launch. With such a huge release attracting so much traffic, most of us already knew that they'd run into some major technical issues leading to this sort of delay. I'm as anxious to play it as anybody else, but I'm not surprised nor disappointed that it's taking so long. I already figured it would.

+10 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 26 2014, 5:44pm replied:

Too much cheeki breeki

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Morgannin09 Apr 26 2014, 2:49pm replied:

You can never convince an ******* to not be an *******.

+4 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
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