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Comment History
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

if you're using steam, set launch options by going to properties and putting "-ui" After go to Game Browser and the mod should be there to launch.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

I agree. This is still the early build but hopefully the next update at least puts in fitting placeholders like using the original Generals quotes at least until proper voices come.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Lol one more thing to add(i have a lot to say) Chinese AI doesnt seem to like building naval most of the time especially in maps that are mostly naval battles.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Also shouldnt the fox lrv be the stealth recon, not lynx?

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Okay ive foubd how to get laser and flame tank but the experimental railgun still puzzles me?

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Quick question: Are you giving AI unreleased units? Im spectating AI fighting and they tend to use troops like Laser Tank, Flame Tank, even an Aegis tank fitted with an experimental railgun.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Congratulations on the. recent update. The game has never looked cleaner, however there is still something off with the GLA AI. They seem to still spam the salvage bays as if they need the power it gives. Is it possible for you to change this behavior?

Good karma+3 votes
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Will you be adding a Fireteam trooper? Unarmed but you can give it Natasha's airstrike lock-on and the Aegis tank weakness lazer as an ability. That would be awesome.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Command & Conquer: Generals 2

<strike>Will you be adding a Fireteam trooper? Unarmed but you can give it Natasha's airstrike lock-on and the Aegis tank weakness lazer as an ability. That would be awesome.</strike>
edit: sorry wrong page

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

So theyre not yet in version 1.0 yet. Then I cant wait for the next version. Since you're adding the trident, will more units be added as well?

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Just a suggestion but for the GLA sabatour, they should be able to disguise. They're pretty much like the Allied spies already. And for the EU sniper team, retain the shinobi's ability to "disappear". Other than that, each unit and special abiliy fits very well with each other.

Good karma+2 votes
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Longbow (revamped model)

Awesome work! Looking forward to the GLA revamps.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2 (RA3 mod) release

Will you be doing something about refineries in naval? watching a supply truck with just pontoons can get a bit weird :\

Good karma+2 votes
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Or better yet make use of Empire construction method, make the "drones" look like dozers and your good to go ;). GLA can keep their construction "truck" already in the beta.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Generals 2

Ive tried it for a while. Its very impressive and has alot of potential. The only thing Im disturbed about is the vanilla sound especially if Im using GLA and the quotes are from the Empire. So audio could use some improvements. Might just be a placeholder after all.

Also, if its possible, make all the factions construction method similar. I suggest they take Soviets construction method because it parallels how Generals shows the building under construction instead of the building suddenly appearing when the queue is done.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Command And Conquer : Generals Evolution

Nevermind. It was an issue with the GPU drivers. My Red Alert 3 was still using the built in Intel HD which i have not updated with Windows 10 compatibility. After downloading the correct drivers and using NVidia control panel to change the program's preferred GPU to the dedicated for extra measures, the game has now stabilized.

Good karma+1 vote
Mithel_Celestia
Mithel_Celestia - - 17 comments @ Command And Conquer : Generals Evolution

I tried the RC1 and it was awesome, however Ive been having some stuttering issues. This is the first mod Ive tried for Red Alert 3 so I am not very knowledgeable about it.

Good karma+2 votes