I don't know why, but the game was running completely fine and stable (if you exclude occassional crashes in Dark Valley and only in certain weather). Now, however, the game is completely broken.
I can't even launch Configurator without it suddenly crashing. I only get to see an information that my settings were reset and I need to fix them before I'm back on the desktop.
configurator logs include following:
[2023-09-06 09:32:52] E:Kod stanu odpowiedzi nie wskazuje powodzenia: 404 (Not Found).
[2023-09-06 09:32:52] E: w System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
w System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
w LostAlphaConfigurator.Cloud.PCloud.get_DefaultKey()
w LostAlphaConfigurator.Cloud.PCloud.GetFileLinkAsync(String p_path, String p_key)
w LostAlphaConfigurator.ViewModels.ModsViewModel.<Init>d__69.MoveNext()
--- Koniec śladu stosu z poprzedniej lokalizacji, w której wystąpił wyjątek ---
w System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_1(Object state)
w System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
w System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
w System.Threading.ThreadPoolWorkQueue.Dispatch()
w System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
Mirrond
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