10 years as a creative director in interactive medias. Then had a daughter and started what I always wanted to do : make video games.
Just to introduce myself to the indieDB community.
So I had a somewhat successful career as a creative director in new and interactive medias (basically, internet).
But video games always inspired my work. It could be ease of accessibility, mechanics, user interface...
October 2010, I was dad for the first time. But my wife was living away from where I was working (400km).
So I decided to quit my job and join my little family to take care of them.
The thing is that I ended with no job...
I decided it was a good opportunity to do what I always wanted to do : make a video game.
So I learned to code, developed a game engine, started my own game and funded my company with a talented graphic designer friend.
We are working on our 2D engine/first game for almost a year now and we are about to be happy with it.
I will give more details soon.
Some of my all-time favorite games with no particular order :
- Elder Scrolls : Daggerfall and Morrowind
- Super Street Fighter II and IV
- Doom 2
- Wolfenstein : Enemy Territory
- Guild Wars
- The Binding of Isaac
- World of Warcraft
Thanks for reading!
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Mi-Clos is a one-man game studio based in Lyon, France founded by multi-disciplinary artist Michael Peiffert. The studio welcomes independent artists...