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MBrady714
MBrady714 - - 4 comments @ Hearts of Iron III: Modern Warfare

Just curious,

What version of Hearts of Iron 3 are you modding this on?

The last version was Their Finest Hour,
that version added some interesting elements

Not sure how much can be accessed, but strategic resources were an added element in HOI3 (TFH)

You could mod things like specific strategic oil regions (the wars of this era), rain forests (rare), reefs and fishing (getting rarer)?, hydroelectric power (boosts energy)?, universities, financial centers?, etc...

Also, will you guys cover the currency crises of this era? (European Union for example)

Hope Beta 6 comes out soon!

-Thanks,
Mark

Good karma+1 vote
MBrady714
MBrady714 - - 4 comments @ Hearts of Iron III: Modern Warfare

Just curious,

In the future will you be adding some of the other conflicts of this period (Not Middle East)?

-The "Great African War" (Second Congo War)?
-Somali Civil War?
-China-Japan island territory dispute (possible escalation)?
-Ukraine War (many possibilities for event chains)?
-Azawad War (french intervention in Africa)?

A set-up for hypothetical WW3 would be sweet too.

GREAT WORK SO FAR!!!
Thanks!


Good karma+1 vote
MBrady714
MBrady714 - - 4 comments @ Hearts of Iron III: Modern Warfare

Thanks for responding so quickly!

I appreciate the work your doing. This is turning out very well! I had always hoped for a grand strategy implementation of this era. Lots of energy and shifting patterns.

Many events are happening now! :
-Second Cold War
-China
-Middle East Conflicts
-Africa competition (resources)
-You could argue the stagings of a third world war!

Good karma+2 votes
MBrady714
MBrady714 - - 4 comments @ Hearts of Iron III: Modern Warfare

Hi,

First of all, awesome work!

I just had a couple questions:

-Why is it the PLA? Should it be something more realistic like the Shanghai Cooperation Pact?

-Is there an original soundtrack or a new one in this mod? (replace ww2 jingles from vanilla)?

-Also, is there a way to script stationary units (like industry and AA in HOI3)?
If possible: can you script units with bonuses?

Like a business district = cash income
trade district/center = resource?
University/Institution = research/efficiency bonus? (if applicable)
Green energy plant = energy, no resource input?
Nuclear energy plant = energy, nuclear input?
Other power plants, buildings that increase unity/dissent, etc.

^That would be a cool addition and add a more political/economic component

Good karma+2 votes