I'm masternerdguy! You may know me if you got pwned by my support soldier in bf2142, or if you play EVE Online. I'm interested in making things work within a computer system. I can program in Java and c#, java is much stronger however. I've also modded Steam-engine games, but freelancer is more fun to mod. My interests include: Computer Science Mathematics Video Games Biology Quantum Physics Protocells (lipid enclosed/protein enclosed microscopic bubbles that can contain enzymes/materials needed for the most basic life processes) I'm usually willing to collaberate on projects. Why do i do this? Because the scenery changes, and they let me use explosives.
If you want to mod ASOD, you NEED the source code. This tutorial presents ways to get the latest snapshot, or the released version.
Adding NPCs to ASOD is somewhat tricky, but rewarding. You need the code from asod.dev.java.net .
This is a guide to altering ASOD to have custom asteroid belts and gas clouds. You need the source from asod.dev.java.net .
If you don't want lag in your mod, you really want to read this. You need the source code from the official website.
The asod universe is initialized from Main.java . Source code is available on the official website and is essential for this tutorial. Get this from asod.dev.java.net...
In a few simple steps, you can easily alter the freelancer initial universe.
This is an intro to the modding theory I am using to design and build freelancer starflier.