C-Family languages are my strong point. I'm currently occupied on Outlier.

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Getting the ASOD Source Code

Getting the ASOD Source Code

Client Side Coding Tutorial

If you want to mod ASOD, you NEED the source code. This tutorial presents ways to get the latest snapshot, or the released version.

Altering the ASOD Universe, part 3 (NPCs)

Altering the ASOD Universe, part 3 (NPCs)

Client Side Coding Tutorial

Adding NPCs to ASOD is somewhat tricky, but rewarding. You need the code from asod.dev.java.net .

Altering the ASOD Universe, part 2 (asteroid belts and gas clouds)

Altering the ASOD Universe, part 2 (asteroid belts and gas clouds)

Client Side Coding Tutorial

This is a guide to altering ASOD to have custom asteroid belts and gas clouds. You need the source from asod.dev.java.net .

Hooking the ASOD Garbage Collector

Hooking the ASOD Garbage Collector

Client Side Coding Tutorial

If you don't want lag in your mod, you really want to read this. You need the source code from the official website.

Altering the ASOD Universe, part 1 (Planets)

Altering the ASOD Universe, part 1 (Planets)

Client Side Coding Tutorial

The asod universe is initialized from Main.java . Source code is available on the official website and is essential for this tutorial. Get this from asod.dev.java.net...

Altering The Initial Freelancer Universe

Altering The Initial Freelancer Universe

Mapping/Technical Tutorial

In a few simple steps, you can easily alter the freelancer initial universe.

Intro To Level Design: The Driving Force of Starflier

Intro To Level Design: The Driving Force of Starflier

Level Design/Theory Tutorial

This is an intro to the modding theory I am using to design and build freelancer starflier.