Norwegian Freelance Gameplay Programmer currently living in Australia.
After 7 years of development, and supported by the Queensland Government through Screen Queensland’s Games Grant, we are thrilled to announce the release...
bronze age rts tfc: the fertile crescent 1.0 release date announcement trailer
We posted a Beginner's Guide video for The Fertile Crescent.
the fertile crescent: beginner's guide
Since the last update, when we presented v0.4.8 in June 2019, we've been updating the game to v0.5.3. In this feature, we want to summarise what we've...
8 months of development progress
In this feature, we will go through the most important improvements and changes since we released our first multiplayer build.
development progress since multiplayer was released
Pathfinding is one of those concepts we as players don't tend to put a lot of thought into. Unless it's broken!
improving pathfinding
We just added multiplayer support to The Fertile Crescent! Download the latest build in the Files section and challenge a friend or foe.
multiplayer support released!
On 20th of September 2018 we are releasing our first multiplayer build.
announcing multiplayer support
Since the Demo was released The Fertile Crescent has been quietly updated from 0.32 to 0.36. Here's a summary of what's been added, plus a notice about...
dev diary 5: metal and upcoming multiplayer
Finally, after more than a year in development, I'm releasing the first public demo here to get feedback.
dev diary 4: playable demo time!
The enemy tribe will now attack you, and you lose if your people starve for too long. This means that instead of acting more like a sandbox demo, the...
dev diary 3: your people is starving!
The system for researching new technologies has been completely overhauled and a new unit has been added. Here I will discuss changes and additions since...
dev diary 2: knowledge and slinger
I've thought about developing an RTS game for 16 years, and I've made numerous attempts since then. This time I've implemented a good foundation. How...
dev diary 1: activities to help me finish my game
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